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		1337_brad
 
 
 
    
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				  Posted: Thu Jan 27, 2005 10:13 pm    Post subject: Thinking of making..  | 
	
				
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				| Thinking of making a fantasy sports game with turing, I would make it in C++ but turing is just so simple :p.  I plan on having it connect to a database (which will be daily updated) and reading all the stats and such... Well before I do all the work on this, anybody think it would be a good idea? :p | 
			 
			
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		Delos
 
  
 
    
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				  Posted: Thu Jan 27, 2005 10:40 pm    Post subject: (No subject)  | 
	
				
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				Now here's the thing...
 
Is it:
 
- a good idea
 
fo' shizzle dawg!
 
- a feasible idea
 
I wish thee the best of luck
 
- a well planned idea
 
No
 
- a well backed idea
 
Turing may be simpler than C++, but in that simplicity you loose...umm...several orders of magnitude what you gain.
 
 
But, have fun w/ it anyhow... | 
			 
			
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		person
 
 
 
    
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				  Posted: Fri Jan 28, 2005 10:59 am    Post subject: (No subject)  | 
	
				
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				| if its a sport game wich involves a lot of characters moving a the same time...well...good luck animating!! cuz it'll take u a pretty long time | 
			 
			
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		cycro1234
 
  
 
    
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				  Posted: Fri Jan 28, 2005 11:22 am    Post subject: (No subject)  | 
	
				
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				I hear that Turing's net commands rnt the best, so good luck wit that. 
 
 
If ur going ta make a sports game, make it soccer   | 
			 
			
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		Tony
 
  
 
    
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				  Posted: Fri Jan 28, 2005 12:27 pm    Post subject: (No subject)  | 
	
				
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				the thing with Turing is that it can't connect to a "database". You'll end up connecting to a textfile and parsing it for information. The real problems arise when that datafile gets to be large with a number of users trying to connect to and work with simuntaniously.
 
 
unrealibility of net commands just adds to the problem.
 
 
personally I would go with a web friendly language, such as Java. Better yet Ruby or PHP | 
			 
			
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		basketball4ever
 
 
 
    
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				  Posted: Fri Jan 28, 2005 3:50 pm    Post subject: (No subject)  | 
	
				
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				to person... you do know what sports fantasy is... right?
 
 
sighs...    
 
 
go to http://www.nba.com/fantasy_games/rookies2004/login.jsp
 
 
if you were to make a sports game x_X i highly doubt anyone would wanna consider turing... too much animation. | 
			 
			
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		cycro1234
 
  
 
    
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				  Posted: Fri Jan 28, 2005 3:59 pm    Post subject: (No subject)  | 
	
				
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				| Isn't it an all text game? | 
			 
			
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		basketball4ever
 
 
 
    
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				  Posted: Fri Jan 28, 2005 4:07 pm    Post subject: (No subject)  | 
	
				
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				cycro1234 wrote: Isn't it an all text game? 
 
 
basically... unless you want to add in pictures of players?
 
 
but its all text,and buttons. | 
			 
			
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		cycro1234
 
  
 
    
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				  Posted: Fri Jan 28, 2005 4:09 pm    Post subject: (No subject)  | 
	
				
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				| So what's wrong with Turing? Outputing text is realy easy in Turing, unlike Java or c++. Just use a lot of if statements. | 
			 
			
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		basketball4ever
 
 
 
    
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				  Posted: Fri Jan 28, 2005 4:14 pm    Post subject: (No subject)  | 
	
				
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				cycro1234 wrote: So what's wrong with Turing? Outputing text is realy easy in Turing, unlike Java or c++. Just use a lot of if statements. 
 
 
i'm guessing all the if statements and processing thats done.  Since he wants it loaded from a database... (which i dont think can be done) turing might not be a good idea because of the limited memory turing has... | 
			 
			
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		cycro1234
 
  
 
    
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				  Posted: Fri Jan 28, 2005 4:29 pm    Post subject: (No subject)  | 
	
				
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				| Then maybe he can cut the database part out. | 
			 
			
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		basketball4ever
 
 
 
    
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				  Posted: Fri Jan 28, 2005 4:53 pm    Post subject: (No subject)  | 
	
				
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				cycro1234 wrote: Then maybe he can cut the database part out. 
 
 
then he can't play the game... like make it.. .cos like its a game used with data | 
			 
			
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		cycro1234
 
  
 
    
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				  Posted: Fri Jan 28, 2005 5:05 pm    Post subject: (No subject)  | 
	
				
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				| Then he can use a better language to make his game, a language that supports database linking. | 
			 
			
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		basketball4ever
 
 
 
    
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				  Posted: Fri Jan 28, 2005 5:18 pm    Post subject: (No subject)  | 
	
				
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				and thus explaining this comment:
 
 
Quote: Turing may be simpler than C++, but in that simplicity you loose...umm...several orders of magnitude what you gain.   | 
			 
			
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		cycro1234
 
  
 
    
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				  Posted: Fri Jan 28, 2005 5:25 pm    Post subject: (No subject)  | 
	
				
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				After many hours of deliberation, fighting, and arguing, the council has decided:
 
 
1337_brad, use another language. | 
			 
			
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