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StarGateSG-1
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Posted: Wed Mar 02, 2005 5:20 pm Post subject: (No subject) |
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I am not going to do this not becaus ei can't but because you guys don't see were i am coming from.
A process is like a method in java or C++ not the way you guys are using it.
All a process is the same hard code for a C++ method but made simple for learning!
It is nothing more !
That is were i'm cming from every one else is doing something the first program in topic. |
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Cervantes
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Posted: Wed Mar 02, 2005 7:00 pm Post subject: (No subject) |
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StarGateSG-1 wrote: I am not going to do this not becaus ei can't but because you guys don't see were i am coming from.
Then do it, and show us where you are coming from. I'd like to see it done. ![Smile Smile](http://compsci.ca/v3/images/smiles/icon_smile.gif) |
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Andy
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Posted: Wed Mar 02, 2005 7:04 pm Post subject: (No subject) |
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StarGateSG-1 wrote: I am not going to do this not becaus ei can't but because you guys don't see were i am coming from.
A process is like a method in java or C++ not the way you guys are using it.
All a process is the same hard code for a C++ method but made simple for learning!
It is nothing more !
That is were i'm cming from every one else is doing something the first program in topic.
o really.. show us some c code? cuz well im a c programmer and right now, you're making absolutely no sense... in java a method is just simply a member function of the class |
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Martin
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Posted: Wed Mar 02, 2005 9:00 pm Post subject: (No subject) |
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1000 bits.... :p |
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StarGateSG-1
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Posted: Thu Mar 03, 2005 8:27 am Post subject: (No subject) |
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I guess I should have mentioned this but i kinda gave up programing for lent so I can only post source for programs I have and i don't have any ones right now. (I delete most of them to make room for C++) but i can tell you that look up processes in turing help and look at priroties! |
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Tony
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Posted: Thu Mar 03, 2005 9:47 am Post subject: (No subject) |
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StarGateSG-1 wrote: look up processes in turing help and look at priroties!
priorities appear to be interesting.. I'd have to think a bit more about their proper implemintation and will most likely be writing a tutorial this week. |
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Martin
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Posted: Thu Mar 03, 2005 10:54 am Post subject: (No subject) |
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So does this mean that I win? |
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Tony
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Posted: Thu Mar 03, 2005 11:00 am Post subject: (No subject) |
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I'll tell you that after I revisit processes in detail. |
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StarGateSG-1
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Posted: Thu Mar 03, 2005 12:05 pm Post subject: (No subject) |
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I glad to see you aleats listen to me and are looking in to it.
I really am sry i can't give you any source code i take lent very seriously.
lol even thos i drew it out of a hat with everyhing i could give up.
I guess it was luck of the draw. |
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person
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Posted: Thu Mar 03, 2005 6:21 pm Post subject: (No subject) |
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how about animating 2 things at the same time with different speeds?
wouldnt u need a process for that? |
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ssr
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Posted: Thu Mar 03, 2005 6:29 pm Post subject: (No subject) |
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not really
put them all in a same loop
and then set different speed
... 8) |
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Martin
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Posted: Thu Mar 03, 2005 6:33 pm Post subject: (No subject) |
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Yeah.
Delays are another bad thing...I'll get into that later though. |
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Bacchus
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Posted: Thu Mar 03, 2005 6:39 pm Post subject: (No subject) |
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cooldowns work quite well, do a search for that with author Cervantes, he posted an example b4 and it works quite well |
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Tony
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Posted: Fri Mar 04, 2005 3:45 pm Post subject: (No subject) |
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martin wrote: Processes still suck.
Hmm.. I think I'll take on your challange.
Martin -- get your Turing reference book out, you're going to need to relearn a language ![Laughing Laughing](http://compsci.ca/v3/images/smiles/icon_lol.gif) |
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Martin
![](http://www.compsci.ca/wiki/images/4/46/CanadianStickUp.jpg)
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Posted: Fri Mar 04, 2005 6:47 pm Post subject: (No subject) |
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tony wrote: martin wrote: Processes still suck.
Hmm.. I think I'll take on your challange.
Martin -- get your Turing reference book out, you're going to need to relearn a language ![Laughing Laughing](http://compsci.ca/v3/images/smiles/icon_lol.gif)
Bring it on. ![Smile Smile](images/smiles/icon_smile.gif) |
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