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 Why You Should Avoid Processes
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StarGateSG-1




PostPosted: Wed Mar 02, 2005 5:20 pm   Post subject: (No subject)

I am not going to do this not becaus ei can't but because you guys don't see were i am coming from.
A process is like a method in java or C++ not the way you guys are using it.
All a process is the same hard code for a C++ method but made simple for learning!
It is nothing more !
That is were i'm cming from every one else is doing something the first program in topic.
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Cervantes




PostPosted: Wed Mar 02, 2005 7:00 pm   Post subject: (No subject)

StarGateSG-1 wrote:
I am not going to do this not becaus ei can't but because you guys don't see were i am coming from.

Then do it, and show us where you are coming from. I'd like to see it done. Smile
Andy




PostPosted: Wed Mar 02, 2005 7:04 pm   Post subject: (No subject)

StarGateSG-1 wrote:
I am not going to do this not becaus ei can't but because you guys don't see were i am coming from.
A process is like a method in java or C++ not the way you guys are using it.
All a process is the same hard code for a C++ method but made simple for learning!
It is nothing more !
That is were i'm cming from every one else is doing something the first program in topic.

o really.. show us some c code? cuz well im a c programmer and right now, you're making absolutely no sense... in java a method is just simply a member function of the class
Martin




PostPosted: Wed Mar 02, 2005 9:00 pm   Post subject: (No subject)

1000 bits.... :p
StarGateSG-1




PostPosted: Thu Mar 03, 2005 8:27 am   Post subject: (No subject)

I guess I should have mentioned this but i kinda gave up programing for lent so I can only post source for programs I have and i don't have any ones right now. (I delete most of them to make room for C++) but i can tell you that look up processes in turing help and look at priroties!
Tony




PostPosted: Thu Mar 03, 2005 9:47 am   Post subject: (No subject)

StarGateSG-1 wrote:
look up processes in turing help and look at priroties!

priorities appear to be interesting.. I'd have to think a bit more about their proper implemintation and will most likely be writing a tutorial this week.
Martin




PostPosted: Thu Mar 03, 2005 10:54 am   Post subject: (No subject)

So does this mean that I win?
Tony




PostPosted: Thu Mar 03, 2005 11:00 am   Post subject: (No subject)

I'll tell you that after I revisit processes in detail.
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StarGateSG-1




PostPosted: Thu Mar 03, 2005 12:05 pm   Post subject: (No subject)

I glad to see you aleats listen to me and are looking in to it.
I really am sry i can't give you any source code i take lent very seriously.
lol even thos i drew it out of a hat with everyhing i could give up.
I guess it was luck of the draw.
person




PostPosted: Thu Mar 03, 2005 6:21 pm   Post subject: (No subject)

how about animating 2 things at the same time with different speeds?

wouldnt u need a process for that?
ssr




PostPosted: Thu Mar 03, 2005 6:29 pm   Post subject: (No subject)

not really
put them all in a same loop
and then set different speed
... 8)
Martin




PostPosted: Thu Mar 03, 2005 6:33 pm   Post subject: (No subject)

Yeah.

Delays are another bad thing...I'll get into that later though.
Bacchus




PostPosted: Thu Mar 03, 2005 6:39 pm   Post subject: (No subject)

cooldowns work quite well, do a search for that with author Cervantes, he posted an example b4 and it works quite well
Tony




PostPosted: Fri Mar 04, 2005 3:45 pm   Post subject: (No subject)

martin wrote:
Processes still suck.

Hmm.. I think I'll take on your challange.

Martin -- get your Turing reference book out, you're going to need to relearn a language Laughing
Martin




PostPosted: Fri Mar 04, 2005 6:47 pm   Post subject: (No subject)

tony wrote:
martin wrote:
Processes still suck.

Hmm.. I think I'll take on your challange.

Martin -- get your Turing reference book out, you're going to need to relearn a language Laughing


Bring it on. Smile
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