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 sprite movement, and health
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UnTiteled




PostPosted: Sun Jan 10, 2010 12:12 am   Post subject: sprite movement, and health

What is it you are trying to achieve?
<Replace all the <> with your answers/code and remove the <>>
ok, what i am trying to achive is making my sprite (picture) move (left, right, jump) but for some reason i cant... as fot the health : i am trying to make a health bar and colision detection, making the character loose health everytime he is hit

What is the problem you are having?
<Answer Here>
all of the above

Describe what you have tried to solve this problem
<Answer Here>


Post any relevant code (You may choose to attach the file instead of posting the code if it is too long)
<Answer Here>

Turing:


<Add your code here>



Please specify what version of Turing you are using
<Answer Here>
ver. 4.1.1
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Ktomislav




PostPosted: Sun Jan 10, 2010 4:12 am   Post subject: Re: sprite movement, and health

Turing Walkthrough
Thats all I can say.
nick4563




PostPosted: Tue Jan 18, 2011 5:02 pm   Post subject: Re: sprite movement, and health

Ktomislav @ Sun Jan 10, 2010 4:12 am wrote:
Turing Walkthrough
Thats all I can say.


Ive been through the Turing walk through at least three times and i cannot find any collision detection that helps with health
Tony




PostPosted: Tue Jan 18, 2011 5:16 pm   Post subject: RE:sprite movement, and health

collision detection thread
Latest from compsci.ca/blog: Tony's programming blog. DWITE - a programming contest.
Dragon20942




PostPosted: Tue Jan 18, 2011 7:35 pm   Post subject: RE:sprite movement, and health

Do you know how to move the character with loops, variables, delays, and cls? If not, go to the Turing Walkthrough. If so, you want to look at Input.Keydown.
nick4563




PostPosted: Tue Jan 18, 2011 8:56 pm   Post subject: RE:sprite movement, and health

Thanks Tony that collision detection was much easier to use and more helpful to my needs.
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