sprite movement, and health 
	 
	
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		UnTiteled
 
  
 
    
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				  Posted: Sun Jan 10, 2010 12:12 am    Post subject: sprite movement, and health  | 
	
				
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				What is it you are trying to achieve?
 
<Replace all the <> with your answers/code and remove the <>>
 
ok, what i am trying to achive is making my sprite (picture) move (left, right, jump) but for some reason i cant... as fot the health : i am trying to make a health bar and colision detection, making the character loose health everytime he is hit
 
 
What is the problem you are having?
 
<Answer Here>
 
all of the above
 
 
Describe what you have tried to solve this problem
 
<Answer Here>
 
 
 
Post any relevant code (You may choose to attach the file instead of posting the code if it is too long)
 
<Answer Here>
 
 
	  | Turing: | 	 		  
 
 
<Add your code here>
 
 
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Please specify what version of Turing you are using
 
<Answer Here>
 
ver. 4.1.1 | 
			 
			
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		Ktomislav
 
  
 
    
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				  Posted: Sun Jan 10, 2010 4:12 am    Post subject: Re: sprite movement, and health  | 
	
				
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				Turing Walkthrough
 
Thats all I can say. | 
			 
			
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		nick4563
 
 
 
    
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				  Posted: Tue Jan 18, 2011 5:02 pm    Post subject: Re: sprite movement, and health  | 
	
				
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				Ktomislav @ Sun Jan 10, 2010 4:12 am wrote: Turing Walkthrough
Thats all I can say.  
 
 
Ive been through the Turing walk through at least three times and i cannot find any collision detection that helps with health | 
			 
			
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		Tony
 
  
 
    
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		Dragon20942
 
  
 
    
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				  Posted: Tue Jan 18, 2011 7:35 pm    Post subject: RE:sprite movement, and health  | 
	
				
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				| Do you know how to move the character with loops, variables, delays, and cls? If not, go to the Turing Walkthrough. If so, you want to look at Input.Keydown. | 
			 
			
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		nick4563
 
 
 
    
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				  Posted: Tue Jan 18, 2011 8:56 pm    Post subject: RE:sprite movement, and health  | 
	
				
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				| Thanks Tony that collision detection was much easier to use and more helpful to my needs. | 
			 
			
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