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Catalyst
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Posted: Mon Apr 21, 2003 2:06 pm Post subject: Surface Normals |
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Does anyone know how to calculate surface normals, or know of a place where i can find out how? |
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Sponsor Sponsor
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Catalyst
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jamez
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Posted: Mon Apr 21, 2003 5:37 pm Post subject: (No subject) |
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i9ve read some stuff from that site before.. very nice site |
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Homer_simpson
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Posted: Mon Apr 21, 2003 9:28 pm Post subject: (No subject) |
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what is surface normals? |
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Catalyst
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Posted: Mon Apr 21, 2003 9:36 pm Post subject: (No subject) |
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they are vectors (directions) perpendicular to a plane (surface). I'm going to use them in my 3d engine to increase speed and have realistic lighting |
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Homer_simpson
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Posted: Mon Apr 21, 2003 9:52 pm Post subject: (No subject) |
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IC
pretty neat... =)
oh and this is the bestest website ever =Þ i've been looking for a website like this for a long time =)
oh 1 question : catalyst, you are too good to be a highschool student programmer =Þ 8) .... do u goto college? |
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Catalyst
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Posted: Mon Apr 21, 2003 10:10 pm Post subject: (No subject) |
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im in grade 10 |
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Homer_simpson
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Posted: Mon Apr 21, 2003 10:29 pm Post subject: (No subject) |
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wow
you're doing a great job 8) . how long u been working with turing |
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Sponsor Sponsor
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Catalyst
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Posted: Mon Apr 21, 2003 10:40 pm Post subject: (No subject) |
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ive been programming since october |
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jamez
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Posted: Tue Apr 22, 2003 9:17 am Post subject: (No subject) |
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WHAT THE FUCK
youronly in grade ten and you have only have a year of programing experience?!?
YOU ARE A GOD! |
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Delta
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Posted: Tue Apr 22, 2003 9:18 am Post subject: (No subject) |
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But your in Enhanced Mathematics ... right? |
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