| HELP MATRIX STUFF 
 
	 
	
		| Author | Message |   
		| Jekate 
 
 
 
 
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				|  Posted: Tue Mar 09, 2004 8:00 pm    Post subject: HELP MATRIX STUFF |  |   
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				| I was trying to make a matrix thingy and as I was trying it out, I came to a problem I cannot fix. Here is my program so far. 
 
 Quote: 
setscreen ("graphics:v16")
 var count, num : int
 count := 0
 
 cls
 color(10)
 loop
 count := count + 1
 randint (num, 0, 1)
 
 locate (count, 1)
 put num
 delay(50)
 end loop
 
 
 
 As I tried to run it, a problem comes up saying:
 "Row greater than maxrow"
 I am using version 3.1.1A and have also tried the newest version of winOOT but it still does not work. Pls help.
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		| Paul 
 
  
 
 
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				|  Posted: Tue Mar 09, 2004 8:12 pm    Post subject: (No subject) |  |   
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				| you didnt stop the row from increasing past max something like this
 
 	  | code: |  	  | 
setscreen ("graphics:v16")
 var count,count2, num : int
 count := 0
 count2:=1
 
 cls
 color(10)
 loop
 count := count + 1
 
 randint (num, 0, 1)
 if count = maxrow then
 count:=1
 count2:=count2+1
 end if
 locate (count, count2)
 put num
 delay(50)
 end loop
 
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 or
 
 	  | code: |  	  | 
setscreen ("graphics:v16")
 var count,count2, num : int
 count := 0
 count2:=1
 
 cls
 color(10)
 loop
 count := count + 1
 
 randint (num, 0, 1)
 
 if count = maxrow then
 count:=1
 randint (count2, 1, maxcol)
 end if
 locate (count, count2)
 put num
 delay(50)
 end loop
 
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 Im really not an expert at this sort of thing, and Im lazy
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		| jonos 
 
  
 
 
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				|  Posted: Tue Mar 09, 2004 8:19 pm    Post subject: (No subject) |  |   
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				| nice start. but lets start over. 
 the reason you are getting that error is because turing will not draw text off the screen, so if you have a max number of rows of 10, turing will not print something on a row of 11 because that doesn't show up on the screen.
 
 to get past this problem you could just get rid of:
 
 locate(count, 1) because without it is is doing the exact same thing.
 
 play around with that, and when you figure it out, try this code:
 
 
 	  | code: |  	  | 
setscreen ("graphics:500;500,nobuttonbar")%makes size of screen, gets rid of button bar which is a stupid part of turing most of the time
 var num : int %the randint variable
 var line : string := ""% makes and initializes a variable which will be our string
 
 color (10)%sets text colour to lime green
 colorback (7)%sets background colour to black
 cls
 
 loop
 for counter : 1 .. maxcol %sets a counter that will make one character (0 or 1) for each column for the whole screen across (so the charactesr fill up the whole screen)
 randint (num, 0, 1)%makes random integer
 line := line + intstr(num)%makes the line of numbers, intstr(num) converts the num variable to a string so that we can cancatenate
 end for
 put line %puts the line we made of random numbers
 line := "" %%resets the line variable so that its a whole new combo of 1s and 0s
 delay (25)
 end loop
 
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 keep programming, and when you get better head on over to other basics to start blitz basic and be cool like everyone else in there.
 
 edit: damn paul, too fast for the lamer jonos
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		| nate 
 
  
 
 
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				|  Posted: Tue Mar 09, 2004 10:10 pm    Post subject: (No subject) |  |   
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				| Catylst made some crazy matrix program a while back, check it out for ideas, and maybe you can personal message him if you need some help. |  
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		| recneps 
 
  
 
 
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				|  Posted: Wed Mar 10, 2004 1:34 pm    Post subject: (No subject) |  |   
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				| or, even simpler, just remove the locate line and add .. to the end of the put, so it becomes
 
 	  | code: |  	  | setscreen ("graphics:v16") 
var count, num : int
 count := 0
 
 cls
 color(10)
 loop
 count := count + 1
 randint (num, 0, 1)
 
 locate (count, 1)
 put num
 delay(50)
 end loop
 
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 And that way turing makes it go the the next line when it finishes
   
 it looks cool like this too
   
 	  | code: |  	  | 
setscreen ("graphics:v16")
 var count, num : int
 count := 0
 
 cls
 colourback(7)
 color(10)
 loop
 count := count + 1
 randint (num, 0, 1)
 
 
 put num..
 end loop
 
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		| jonos 
 
  
 
 
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				|  Posted: Wed Mar 10, 2004 3:50 pm    Post subject: (No subject) |  |   
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				| the problem with that one is that it kindof shows the line being made at the bottom... mine doesn't, buts its longer code, so it cancels out. |  
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		| Jekate 
 
 
 
 
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				|  Posted: Wed Mar 17, 2004 6:36 pm    Post subject: (No subject) |  |   
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				| Thanx for the help but it doesn't really fit in with what I would like it to do. I am still trying t figure out how to fix it. I have fixed the "row greater then maxrow" bit but then I came over another problem. As soon as it starts scrolling down the screen, it starts to go very very fast. I don't want that.
 
 This is what I got so far. Scince I do not know how to do arrays and things, I have to state each variable. I haven't put a fork for each variable yet, this is still not finished.
 
 There are some smilies in this but they are not suppose to be. You can probably guess what is suppose to fit in where the smilies are.
 
 
 Also, is there a way to stop everything that is happening in the program. So let's say I have a couple of loops going, songs, and other things going. Is there a command to stop the loops and everything but still keep the program going so I can put more.
 
 
 Quote: setscreen ("graphics:v16")
var num, count1, count2, count3, count4, count5, count6, count7, count8 : int
 var count9, count10, count11, count12, count13, count14, count15, count16 : int
 var count17, count18, count19, count20, count21, count22, count23, count24 : int
 var count25, count26, count27, count28, count29, count30, count31, count32 : int
 count1 := 0
 count2 := 0
 count3 := 0
 count4 := 0
 count5 := 0
 count6 := 0
 count7 := 0
 count8 := 0
 count9 := 0
 count10 := 0
 count11 := 0
 count12 := 0
 count13 := 0
 count14 := 0
 count15 := 0
 count16 := 0
 count17 := 0
 count18 := 0
 count19 := 0
 count20 := 0
 count21 := 0
 count22 := 0
 count23 := 0
 count24 := 0
 count25 := 0
 count26 := 0
 count27 := 0
 count28 := 0
 count29 := 0
 count30 := 0
 count31 := 0
 count32 := 0
 
 color (10)
 cls
 
 process one
 loop
 count1 := count1 + 1
 randint (num, 0, 1)
 if count1 = maxrow then
 count1 := 25
 end if
 put num
 delay (70)
 end loop
 end one
 
 process two
 loop
 randint (num, 0, 1)
 locate (count1, 2)
 if count1 = maxrow then
 count1 := 25
 end if
 put num
 delay (70)
 end loop
 end two
 
 process three
 loop
 randint (num, 0, 1)
 locate (count1, 3)
 if count1 = maxrow then
 count1 := 25
 end if
 put num
 delay (70)
 end loop
 end three
 
 process four
 loop
 randint (num, 0, 1)
 locate (count1, 4)
 if count1 = maxrow then
 count1 := 25
 end if
 put num
 delay (70)
 end loop
 end four
 
 process five
 loop
 randint (num, 0, 1)
 locate (count1, 5)
 if count1 = maxrow then
 count1 := 25
 end if
 put num
 delay (70)
 end loop
 end five
 
 process six
 loop
 randint (num, 0, 1)
 locate (count1, 6)
 if count1 = maxrow then
 count1 := 25
 end if
 put num
 delay (70)
 end loop
 end six
 
 process seven
 loop
 randint (num, 0, 1)
 locate (count1, 7)
 if count1 = maxrow then
 count1 := 25
 end if
 put num
 delay (70)
 end loop
 end seven
 
 process eight
 loop
 randint (num, 0, 1)
 locate (count1, 8)
 if count1 = maxrow then
 count1 := 25
 end if
 put num
 delay (70)
 end loop
 end eight
 
 process nine
 loop
 randint (num, 0, 1)
 locate (count1, 9)
 if count1 = maxrow then
 count1 := 25
 end if
 put num
 delay (70)
 end loop
 end nine
 
 process ten
 loop
 count10 := count10 + 1
 randint (num, 0, 1)
 locate (count10, 10)
 if count10 = maxrow then
 count10 := 25
 end if
 put num
 delay (70)
 end loop
 end ten
 
 process eleven
 loop
 count11 := count11 + 1
 randint (num, 0, 1)
 locate (count11, 11)
 if count11 = maxrow then
 count11 := 25
 end if
 put num
 delay (70)
 end loop
 end eleven
 
 process twelve
 loop
 randint (num, 0, 1)
 locate (count1, 12)
 if count1 = maxrow then
 count1 := 25
 end if
 put num
 delay (70)
 end loop
 end twelve
 
 process thirteen
 loop
 randint (num, 0, 1)
 locate (count1, 13)
 if count1 = maxrow then
 count1 := 25
 end if
 put num
 delay (70)
 end loop
 end thirteen
 
 process fourteen
 loop
 randint (num, 0, 1)
 locate (count1, 14)
 if count1 = maxrow then
 count1 := 25
 end if
 put num
 delay (70)
 end loop
 end fourteen
 
 process fifteen
 loop
 randint (num, 0, 1)
 locate (count1, 15)
 if count1 = maxrow then
 count1 := 25
 end if
 put num
 delay (70)
 end loop
 end fifteen
 
 process sixteen
 loop
 randint (num, 0, 1)
 locate (count1, 16)
 if count1 = maxrow then
 count1 := 25
 end if
 put num
 delay (70)
 end loop
 end sixteen
 
 process seventeen
 loop
 randint (num, 0, 1)
 locate (count1, 17)
 if count1 = maxrow then
 count1 := 25
 end if
 put num
 delay (70)
 end loop
 end seventeen
 
 process eighteen
 loop
 randint (num, 0, 1)
 locate (count1, 18)
 if count1 = maxrow then
 count1 := 25
 end if
 put num
 delay (70)
 end loop
 end eighteen
 
 process nineteen
 loop
 randint (num, 0, 1)
 locate (count1, 19)
 if count1 = maxrow then
 count1 := 25
 end if
 put num
 delay (70)
 end loop
 end nineteen
 
 process twenty
 loop
 randint (num, 0, 1)
 locate (count1, 20)
 if count1 = maxrow then
 count1 := 25
 end if
 put num
 delay (70)
 end loop
 end twenty
 
 process twentyone
 loop
 randint (num, 0, 1)
 locate (count1, 21)
 if count1 = maxrow then
 count1 := 25
 end if
 put num
 delay (70)
 end loop
 end twentyone
 
 process twentytwo
 loop
 randint (num, 0, 1)
 locate (count1, 22)
 if count1 = maxrow then
 count1 := 25
 end if
 put num
 delay (70)
 end loop
 end twentytwo
 
 process twentythree
 loop
 randint (num, 0, 1)
 locate (count1, 23)
 if count1 = maxrow then
 count1 := 25
 end if
 put num
 delay (70)
 end loop
 end twentythree
 
 process twentyfour
 loop
 randint (num, 0, 1)
 locate (count1, 24)
 if count1 = maxrow then
 count1 := 25
 end if
 put num
 delay (70)
 end loop
 end twentyfour
 
 
 fork one
 fork two
 fork three
 fork four
 fork five
 fork six
 fork seven
 fork eight
 fork nine
 fork ten
 fork eleven
 fork twelve
 fork thirteen
 fork fourteen
 fork fifteen
 fork sixteen
 fork seventeen
 fork eighteen
 fork nineteen
 fork twenty
 fork twentyone
 fork twentytwo
 fork twentythree
 fork twentyfour
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		| jonos 
 
  
 
 
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				|  Posted: Wed Mar 17, 2004 6:54 pm    Post subject: (No subject) |  |   
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				| dont use processes, because turing will just mess with those. you should try to use loops to do what you want. 
 but your last questions: you can use exit for your loops to stop a loop.
 
 anyways, don't use locate() because that is the problem that the program is not continueing. you should just let the text do it itself (moving down the run window), but you are using processes, so that may not be possible. I highly suggest you don't use processes, you can do the same thing with a loop (probably i haven't looked at your code at length).
 
 as for your speed problem, you could use delay(), but as you are using processes, that may mess it up.
 
 explain what you want in detail and then we may be able to be more effective in our help.
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