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hey_joe42
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Posted: Wed Apr 02, 2003 10:05 am Post subject: Rolling Dice Effect |
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I'd like to make my board game, Monopoly, to have a rolling effect, i'd really like to make it so the dice looks like it actualy being somewhat tossed but im not sure how to do this
only method i know is to do a couple randints and in between each one put picture, or do it in a for loop for like so many times.
but how could i make it look really good |
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Tony
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Posted: Wed Apr 02, 2003 10:48 am Post subject: (No subject) |
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use Catalyst's 3D engine to actually draw a real cube
or draw random pictures of dice rotating and loop them really fast |
Tony's programming blog. DWITE - a programming contest. |
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hey_joe42
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Posted: Wed Apr 02, 2003 10:14 pm Post subject: (No subject) |
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whats a "Catalyst's 3D engine ", is it in turing if so how do you do that? |
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Prince
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Posted: Wed Apr 02, 2003 10:19 pm Post subject: (No subject) |
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lol... i believe hes talking about the user Catalyst's 3D engine... its really damn good |
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hey_joe42
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Posted: Thu Apr 03, 2003 5:17 pm Post subject: (No subject) |
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k i took a look at his 3d engine but how on earth is that going to help me its a square?
i don't get it? |
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Tony
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AsianSensation
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Posted: Thu Apr 03, 2003 5:51 pm Post subject: Here is how |
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There is a way to do this dice thing, me and my partner just used it in our game. I am not going to post the code here, see if you could get it yourself, if you are really having trouble, email me.
The idea:
randint (1,6)
delay for x amount of time,
increase x
draw the dice
View.Update
put this in a loop or a for loop, this will make the dice roll fast, then it will slowdown and finally stop. Take the value of the last dice drawn as your resulted value. |
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Tony
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Posted: Thu Apr 03, 2003 6:16 pm Post subject: (No subject) |
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hey, thats a preaty good idea...
if you through in some "in-between" images (showing edge of the dice) it should look good. |
Tony's programming blog. DWITE - a programming contest. |
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