Posted: Sat Jan 24, 2004 1:01 pm Post subject: Particle Effect - Fire
This is a testing phase you could say, but its progressing very well.
innicially I just rendered one particle fading away...
Then I added random streches, random size differences and the fade is animated (though their not sprites ) in a series of images.
Check out the attachment...
Comment if you like it, or comment on improvements and how I could make it more realistic (like flickering candle fire).
PS: My only trouble is the screen isn't updated, and it seems as the fire isn't moving...
Posted: Sat Jan 24, 2004 1:06 pm Post subject: (No subject)
Yah it kinda runs slow which loses the fire effect.
sport
Posted: Sat Jan 24, 2004 2:12 pm Post subject: (No subject)
It is fun, but kinda slow motion. Nice start
Maverick
Posted: Sat Jan 24, 2004 2:22 pm Post subject: (No subject)
You should also make it bigger. That wuld make it look much cooler and easier to see.
Tony
Posted: Sat Jan 24, 2004 2:53 pm Post subject: (No subject)
its a nice start, but it seems to go up as a series of explosions and once the chain reaches the top, new series of explosions start from the bottom... while all gfx stay.
I mean it looks alright at any one point, but doesn't make much sence as an animation
Posted: Sat Jan 24, 2004 3:03 pm Post subject: (No subject)
Quote:
Tony wrote:
its a nice start, but it seems to go up as a series of explosions and once the chain reaches the top, new series of explosions start from the bottom... while all gfx stay.
yes that's my problem it just doesn't want to clear it right, the flame before it, should be cleared...