Yea but, a total noob who picks up your game wont do that, or even know what to do. My suggestions were for probability towards those who cant code and just wanna download your game a play simply without trouble.
Yea but, a total noob who picks up your game wont do that, or even know what to do. My suggestions were for probability towards those who cant code and just wanna download your game a play simply without trouble.
Indeed that is the intention; what are you talking about?
I mean if I said here little brother play this, he can't adjust to his liking as he can't code not to mention in real time you can't access the code. I was giving you feed back towards ways you could have fixed it in that manner.
Aange10
Posted: Sat Apr 07, 2012 10:18 am Post subject: RE:OOT RPG Framework
No I understand your feedback. I mean, what would he have to code? There is no coding required.
Aange10
Posted: Sat Apr 07, 2012 7:47 pm Post subject: RE:OOT RPG Framework
If you're talking about having to edit the file to change the damage, that's not meant to be edited. At least, right now it is to test things, but if I were to finish the game I would encrypt it, and the game itself would update the damage and etc. (Via new weapons, abilities, stats, etc.)