stupid flashing background...
Author |
Message |
Regole
|
Posted: Mon Jan 19, 2004 7:26 pm Post subject: stupid flashing background... |
|
|
i am making a primitive game where movement is enabled however,the character must be erased and redrawn after it is moved,no problem there,but when i background image is loaded it flashes in accordance with the characters movement. Is there any way to make the background unaffected by the movement of the character?
thank you. |
|
|
|
|
|
Sponsor Sponsor
|
|
|
CjGaughan
|
Posted: Tue Jan 20, 2004 10:48 am Post subject: (No subject) |
|
|
try
View.Set("offscreenonly")
if you need more info, look at turing's help file. This may stop your flickering. |
|
|
|
|
|
Andy
|
Posted: Tue Jan 20, 2004 10:49 am Post subject: (No subject) |
|
|
put the offscreen stuff at the beginning of ur program
and put View.Update in ur loop |
|
|
|
|
|
|
|