Timer on a Mouse click, like for a shooter
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SeeknDestroy
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Posted: Sat Jan 10, 2004 8:54 pm Post subject: Timer on a Mouse click, like for a shooter |
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well, its me again, and im sry to bother u all, but can someone tell me how to put a timer for my shooter, so that if u dont shoot it, it'll go away, but if u click on it, it goes away right away, cuz rite now i have a delay for my pictures, and when u click on it, they don't go away. plz help me out, thnx |
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Andy
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Posted: Sat Jan 10, 2004 9:14 pm Post subject: (No subject) |
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do u want the whatdotcolor version or the everyday joe version |
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SeeknDestroy
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Posted: Sat Jan 10, 2004 9:31 pm Post subject: (No subject) |
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well, i dont really know wat the whatdotcolor version, so could u plz give me the simpler version plz? thnx |
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Tony
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Posted: Sat Jan 10, 2004 10:38 pm Post subject: (No subject) |
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code: |
loop
Mouse.Where
exit when got_hit = true
...
w/e
...
exit when timer>=time_allowed_to_shoot
end loop
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this way you have two exits. One if you hit and another one if the time runs out |
Tony's programming blog. DWITE - a programming contest. |
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SeeknDestroy
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Posted: Sat Jan 10, 2004 10:39 pm Post subject: (No subject) |
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well, i dont know y, but now that ive tried to put a counter on the program to try and keep track of the score and amount of times the enemies appear, but no matter how many times u hit the enemy, the score is always 0. can someone plz help me out? |
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SeeknDestroy
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Posted: Sat Jan 10, 2004 10:51 pm Post subject: (No subject) |
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tony wrote: code: |
loop
Mouse.Where
exit when got_hit = true
...
w/e
...
exit when timer>=time_allowed_to_shoot
end loop
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this way you have two exits. One if you hit and another one if the time runs out
o, i didn't see that, thnx a lot! |
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