Programming C, C++, Java, PHP, Ruby, Turing, VB
Computer Science Canada 
Programming C, C++, Java, PHP, Ruby, Turing, VB  

Username:   Password: 
 RegisterRegister   
 Play .wav sfx seamlessly?
Index -> Programming, Turing -> Turing Help
View previous topic Printable versionDownload TopicSubscribe to this topicPrivate MessagesRefresh page View next topic
Author Message
hamid14




PostPosted: Mon Dec 06, 2010 7:18 pm   Post subject: Play .wav sfx seamlessly?

Is it possible to play .wav sfx seamlessly without any wierd pauses or lags in turing 4.1.1? I wanna to make a shooting sfx repeat itself while the mouse button is held down, I've tried loading the sfx but it lags the program too much. I'd really appreciate any help, thanks.
Sponsor
Sponsor
Sponsor
sponsor
ProgrammingFun




PostPosted: Mon Dec 06, 2010 7:22 pm   Post subject: RE:Play .wav sfx seamlessly?

Can't you use gifs instead?
DemonWasp




PostPosted: Mon Dec 06, 2010 7:23 pm   Post subject: RE:Play .wav sfx seamlessly?

ProgrammerFun: Say what? .gifs are image, .wavs are audio

OP: No, not really. Sound in Turing is one of those giant hellholes in the language, not unlike its Networking and multithreading modules.
ProgrammingFun




PostPosted: Mon Dec 06, 2010 8:12 pm   Post subject: Re: Play .wav sfx seamlessly?

Oh, my bad...I saw swf and though "Flash"...forgot that he meant audio Embarassed
hamid14




PostPosted: Tue Dec 07, 2010 5:08 pm   Post subject: Re: Play .wav sfx seamlessly?

that sucks, oh well.
Display posts from previous:   
   Index -> Programming, Turing -> Turing Help
View previous topic Tell A FriendPrintable versionDownload TopicSubscribe to this topicPrivate MessagesRefresh page View next topic

Page 1 of 1  [ 5 Posts ]
Jump to:   


Style:  
Search: