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 Usb interfacing
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lufthansa747




PostPosted: Wed Jun 02, 2010 8:27 pm   Post subject: Usb interfacing

What is it you are trying to achieve?
i wanted to know if turing is able to interface through a usb port. i know it can do parallel but not sure about usb

Please specify what version of Turing you are using
4.1.1
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chrisbrown




PostPosted: Wed Jun 02, 2010 8:33 pm   Post subject: RE:Usb interfacing

Nope. You can access installed joysticks, but that's using Windows's implementation, not direct hardware access.
DtY




PostPosted: Wed Jun 02, 2010 8:50 pm   Post subject: RE:Usb interfacing

Not really, but if you don't have a parallel port, you can order one of these: http://www.dealextreme.com/details.dx/sku.27180
BigBear




PostPosted: Wed Jun 02, 2010 9:06 pm   Post subject: RE:Usb interfacing

If you want to interface with a joystick chrisbrown is right and Here is a tutorial
lufthansa747




PostPosted: Wed Jun 02, 2010 10:01 pm   Post subject: RE:Usb interfacing

ok i am going to think about the interfacing with a joystick but had one question. DtY said i could get one of those cable would that give me the ability to have more input and outputs? because i am doing a computer engeniring project but because we are using parallel ports i am limited to 5 inputs and 8 outputs but i want to have more than that. is there any way i could get more?
chrisbrown




PostPosted: Thu Jun 03, 2010 9:12 am   Post subject: Re: RE:Usb interfacing

lufthansa747 @ Wed Jun 02, 2010 10:01 pm wrote:
because we are using parallel ports i am limited to 5 inputs and 8 outputs but i want to have more than that. is there any way i could get more?

If you have a parallel port already, DtY's link won't help you.

Let's say you have 1 output called A. You only have two option, A: off or A: on. Easy enough.

Now, two ouputs, A and B. By combining various logic gates (not necessarily AND), your possibilities are:
    A: off AND B: off
    A: off AND B: on
    A: on AND B: off
    A: on AND B: on

That's 4 outputs from 2 pins.

In general, the number of possible outputs is 2^n, where n is the number of output pins you have. There are two downsides to this method, however: first, the amount of circuitry required increases exponentially. Second, you can only use one output at a time. Using the 2-pin, 2-output method means you can always send data on each pin, regardless of what the others are doing. 2-pin, 4-output means you can only send data to one output at a time, as far as those two pins are concerned -- you can still use the others as you normally would.

If you want to pursue this option, I can show you how to develop eqations from truth tables, but I'm at work so I can't do it now.
imseakin




PostPosted: Tue May 29, 2012 12:07 pm   Post subject: Re: RE:Usb interfacing

DtY @ Wed Jun 02, 2010 8:50 pm wrote:
Not really, but if you don't have a parallel port, you can order one of these: http://www.dealextreme.com/details.dx/sku.27180


I don't think that USB to Parallel port adapters work with Turing. I've tried it and since they don't have the same base hardware address as a built-in parallel port, Turing's parallel driver doesn't see the adapter.

Sorry
mirhagk




PostPosted: Tue May 29, 2012 12:38 pm   Post subject: RE:Usb interfacing

The original poster likely isn't even on this website anymore. If you are having problems with the USB to Parallel port adapter you can ask those questions (I see a problem right away if the USB is plugged into the computer as they won't actually be a parrallel port)
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