Need Help making turing game which includes mouse
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TuringHelp
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Posted: Wed May 12, 2010 8:26 am Post subject: Need Help making turing game which includes mouse |
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What is it you are trying to achieve?
I am trying to make a game that uses the mouse to interact
What is the problem you are having?
I am confused and would appreciate if someone told me haow to do it
[<It can be a simple game as long as it requires the mouse to play. when i say simple i mean simple nothing to hard to make> |
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Sponsor Sponsor

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Tony

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Posted: Wed May 12, 2010 9:30 am Post subject: RE:Need Help making turing game which includes mouse |
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Turing Walkthrough -> Mouse Tutorial |
Tony's programming blog. DWITE - a programming contest. |
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chrisbrown

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Posted: Wed May 12, 2010 9:44 am Post subject: RE:Need Help making turing game which includes mouse |
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Mouse.Where will let you determine the location of the mouse, and whether or not a button is being pressed. Both of these things are represented by integers: the location as x/y co-ordinates, and button presses as {0 = not pressed, 1 = pressed}. You can also configure multiple-button mouses but it's a little more complicated.
The following program displays mouse information. It should give you a starting point.
Turing: | var mouse_x, mouse_y, mouse_btn : int
View.Set("graphics;offscreenonly")
loop
cls
Mouse.Where(mouse_x, mouse_y, mouse_btn )
put "mouse x = ", mouse_x
put "mouse y = ", mouse_y
put "mouse btn = ", mouse_btn
put "mouse button is " ..
if mouse_btn = 0 then
put "not pressed"
else
put "pressed"
end if
View.Update
end loop |
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