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 undefeated (probably undefeatable) 4x4x4 tic tac toe AI
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JayLo




PostPosted: Thu Dec 11, 2003 10:04 pm   Post subject: (No subject)

... Laughing
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AsianSensation




PostPosted: Thu Dec 11, 2003 11:19 pm   Post subject: (No subject)

drumersrule123 wrote:
Can i use your game code for a tic tac toe game i am making for school


AHAHAHAHAHAHAHAHA!!!!!!

ok, sorry bout that, wait, wait, I think another one is coming up...

AHAHAHAHAHAHAHAHAHAHAHAHAHA!!!!!

you are one hilarious person.

thanks for making me laugh though, here, have some bits.

+bits
Andy




PostPosted: Fri Dec 12, 2003 11:47 am   Post subject: (No subject)

AHAHAHAHAHAHAHAHAHAHAHAHA

dude ur a fag... bugz is one of the best programmers in the country... u think ur teacher would believe that you could program that?
AHAHAHAHAHAHAHAHAHAHAHAHA
DanShadow




PostPosted: Fri Dec 12, 2003 4:38 pm   Post subject: (No subject)

Lol...I doubt he would give the code for his AI away...then it would reveal t he dark arts of his program, which in actuality uses the "Turing Psychic Power" algorythm to read the users mind.....yeah thats right!
Mazer




PostPosted: Fri Dec 12, 2003 5:35 pm   Post subject: (No subject)

AsianSensation wrote:

thanks for making me laugh though, here, have some bits.

+bits

Very Happy (AsianSensation has come to the Mazer side of the force...)
Andy




PostPosted: Fri Dec 12, 2003 5:49 pm   Post subject: (No subject)

umm u noe, the reason why it wins everytime is cuz its 4*4*4 not cuz its psychic... its impossible to win cuz there is a way of winning everytime
templest




PostPosted: Sat Dec 13, 2003 12:05 am   Post subject: (No subject)

What the hell is the game doing when it takes like 3 minutes to make a move? Shocked Is it like... uber-calculating like all the possibilities or something? I'm downloading steam (counterstrike 1.6) and it's been 30 mins... that's how long i've been trying to beat this frekin' thing.
AsianSensation




PostPosted: Sat Dec 13, 2003 1:19 am   Post subject: (No subject)

as I said, it checks something like 64 moves ahead of what you could do. Consider Bugz did it in Turing, and consider it checks all moves 64 steps afterward, I think it is pretty damn fast.
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Andy




PostPosted: Sat Dec 13, 2003 5:04 pm   Post subject: (No subject)

azn, crono said there was some algorithm to gurantee a win in a 4*4*4 tictactoe game, why would u need to predict moves?
Tony




PostPosted: Sat Dec 13, 2003 5:16 pm   Post subject: (No subject)

dodge_tomahawk wrote:
why would u need to predict moves?


because player can choose to go first and use the same algorythm (if there is such) to win Laughing
Latest from compsci.ca/blog: Tony's programming blog. DWITE - a programming contest.
Andy




PostPosted: Sat Dec 13, 2003 5:26 pm   Post subject: (No subject)

its not unbeatable if you go first. run the program twice and make it win against each other. the first player will win
GriffiN




PostPosted: Wed Jul 04, 2007 7:50 pm   Post subject: Re: undefeated (probably undefeatable) 4x4x4 tic tac toe AI

sorry for bumping this sooooo much


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Clayton




PostPosted: Wed Jul 04, 2007 9:02 pm   Post subject: RE:undefeated (probably undefeatable) 4x4x4 tic tac toe AI

/me dies a little inside

3... and a half... friggin'.... years...

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