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JayLo
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Posted: Thu Dec 11, 2003 10:04 pm Post subject: (No subject) |
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Sponsor Sponsor
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AsianSensation
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Posted: Thu Dec 11, 2003 11:19 pm Post subject: (No subject) |
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drumersrule123 wrote: Can i use your game code for a tic tac toe game i am making for school
AHAHAHAHAHAHAHAHA!!!!!!
ok, sorry bout that, wait, wait, I think another one is coming up...
AHAHAHAHAHAHAHAHAHAHAHAHAHA!!!!!
you are one hilarious person.
thanks for making me laugh though, here, have some bits.
+bits
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Andy
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Posted: Fri Dec 12, 2003 11:47 am Post subject: (No subject) |
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AHAHAHAHAHAHAHAHAHAHAHAHA
dude ur a fag... bugz is one of the best programmers in the country... u think ur teacher would believe that you could program that?
AHAHAHAHAHAHAHAHAHAHAHAHA
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DanShadow
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Posted: Fri Dec 12, 2003 4:38 pm Post subject: (No subject) |
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Lol...I doubt he would give the code for his AI away...then it would reveal t he dark arts of his program, which in actuality uses the "Turing Psychic Power" algorythm to read the users mind.....yeah thats right!
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Mazer
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Posted: Fri Dec 12, 2003 5:35 pm Post subject: (No subject) |
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AsianSensation wrote:
thanks for making me laugh though, here, have some bits.
+bits
(AsianSensation has come to the Mazer side of the force...)
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Andy
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Posted: Fri Dec 12, 2003 5:49 pm Post subject: (No subject) |
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umm u noe, the reason why it wins everytime is cuz its 4*4*4 not cuz its psychic... its impossible to win cuz there is a way of winning everytime
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templest
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Posted: Sat Dec 13, 2003 12:05 am Post subject: (No subject) |
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What the hell is the game doing when it takes like 3 minutes to make a move? Is it like... uber-calculating like all the possibilities or something? I'm downloading steam (counterstrike 1.6) and it's been 30 mins... that's how long i've been trying to beat this frekin' thing.
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AsianSensation
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Posted: Sat Dec 13, 2003 1:19 am Post subject: (No subject) |
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as I said, it checks something like 64 moves ahead of what you could do. Consider Bugz did it in Turing, and consider it checks all moves 64 steps afterward, I think it is pretty damn fast.
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Andy
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Posted: Sat Dec 13, 2003 5:04 pm Post subject: (No subject) |
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azn, crono said there was some algorithm to gurantee a win in a 4*4*4 tictactoe game, why would u need to predict moves?
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Tony
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Posted: Sat Dec 13, 2003 5:16 pm Post subject: (No subject) |
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dodge_tomahawk wrote: why would u need to predict moves?
because player can choose to go first and use the same algorythm (if there is such) to win
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Tony's programming blog. DWITE - a programming contest. |
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Andy
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Posted: Sat Dec 13, 2003 5:26 pm Post subject: (No subject) |
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its not unbeatable if you go first. run the program twice and make it win against each other. the first player will win
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GriffiN
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Posted: Wed Jul 04, 2007 7:50 pm Post subject: Re: undefeated (probably undefeatable) 4x4x4 tic tac toe AI |
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sorry for bumping this sooooo much
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Clayton
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Posted: Wed Jul 04, 2007 9:02 pm Post subject: RE:undefeated (probably undefeatable) 4x4x4 tic tac toe AI |
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/me dies a little inside
3... and a half... friggin'.... years...
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