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 Need help running a GIF
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Pearse




PostPosted: Sat Jan 16, 2010 7:22 pm   Post subject: Need help running a GIF

I'm trying to run a .gif in turing and i've been wandering around trying to find help. Most of the stuff im getting is more than just playing the .gif, its also showing how many frames there is in it it, their filenames etc, which i dont care about. All I want to do is simply this:

I have a .gif, and i want to play it in turing (as a cutscene at the very beginning of my game).

Why is there no Pic.DrawGIF ???
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TheGuardian001




PostPosted: Sat Jan 16, 2010 7:48 pm   Post subject: Re: Need help running a GIF

Pic_DrawFrames would be what you're looking for.
ProgrammingFun




PostPosted: Sun Jan 17, 2010 8:20 am   Post subject: RE:Need help running a GIF

I believe that GIF support has not been added to Turing (and won't be either cuz its stopped development).
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