Programming C, C++, Java, PHP, Ruby, Turing, VB
Computer Science Canada 
Programming C, C++, Java, PHP, Ruby, Turing, VB  

Username:   Password: 
 RegisterRegister   
 Moving Two Balls Simultaneously
Index -> Programming, Turing -> Turing Help
View previous topic Printable versionDownload TopicSubscribe to this topicPrivate MessagesRefresh page View next topic
Author Message
Pearse




PostPosted: Thu Oct 29, 2009 12:52 pm   Post subject: Moving Two Balls Simultaneously

What is it you are trying to achieve?
A user can control one ball, while another ball is moving in a fixed direction, looping. The point is that you are suppose to avoid the second ball, and reach the other side of the screen.


What is the problem you are having?
Im able to put the two balls onto the screen, but i cannot move the one that is suppose to move. The one that is moving in the fixed direction is moving properly so far, and i have not added in any collision yet. I want to figure this out first.

Describe what you have tried to solve this problem
Putting the balls in procedures, and calling them.

Post any relevant code (You may choose to attach the file instead of posting the code if it is too long)


Turing:


var y : int := 200
var x : int := 30
var char1 : array char of boolean

View.Set ("graphics: 400;400")

proc level1

    loop

        drawline (30, 185, 200, 185, red)


        drawline (200, 185, 200, 125, red)

        drawline (200, 125, 250, 125, green)

        drawline (250, 185, 250, 125, red)

        drawline (250, 185, 350, 185, red)

        Input.KeyDown (char1)

        if char1 (KEY_RIGHT_ARROW) then
            x := x + 10
        elsif char1 (KEY_LEFT_ARROW) then
            x := x - 10
        end if
        if x < 30 then
            x := 30
        elsif x > 350 then
            x := 350
        elsif y < 0 then
            y := 400
        elsif y > 400 then
            y := 0
        end if

        drawfilloval (x, y, 15, 15, blue)
        delay (50)
        cls

    end loop
end level1

procedure ball

loop
       
    drawfilloval (x, y, 15, 15, blue)
        drawfilloval (225, 150, 15, 15, yellow)
        drawline (30, 185, 200, 185, red)
        drawline (200, 185, 200, 125, red)
        drawline (200, 125, 250, 125, green)
        drawline (250, 185, 250, 125, red)
        drawline (250, 185, 350, 185, red)
        delay (100)

        cls
        drawfilloval (x, y, 15, 15, blue)
        drawfilloval (225, 160, 15, 15, yellow)
        drawline (30, 185, 200, 185, red)
        drawline (200, 185, 200, 125, red)
        drawline (200, 125, 250, 125, green)
        drawline (250, 185, 250, 125, red)
        drawline (250, 185, 350, 185, red)
        delay (100)
        cls
        drawline (30, 185, 200, 185, red)
        drawline (200, 185, 200, 125, red)
        drawline (200, 125, 250, 125, green)
        drawline (250, 185, 250, 125, red)
        drawline (250, 185, 350, 185, red)
        drawfilloval (x, y, 15, 15, blue)
        drawfilloval (225, 170, 15, 15, yellow)
        delay (100)
        cls
        drawline (30, 185, 200, 185, red)
        drawline (200, 185, 200, 125, red)
        drawline (200, 125, 250, 125, green)
        drawline (250, 185, 250, 125, red)
        drawline (250, 185, 350, 185, red)
        drawfilloval (x, y, 15, 15, blue)
        drawfilloval (225, 180, 15, 15, yellow)
        delay (100)
        cls
        drawline (30, 185, 200, 185, red)
        drawline (200, 185, 200, 125, red)
        drawline (200, 125, 250, 125, green)
        drawline (250, 185, 250, 125, red)
        drawline (250, 185, 350, 185, red)
        drawfilloval (x, y, 15, 15, blue)
        drawfilloval (225, 190, 15, 15, yellow)
        delay (100)
        cls
        drawline (30, 185, 200, 185, red)
        drawline (200, 185, 200, 125, red)
        drawline (200, 125, 250, 125, green)
        drawline (250, 185, 250, 125, red)
        drawline (250, 185, 350, 185, red)
        drawfilloval (x, y, 15, 15, blue)
        drawfilloval (225, 200, 15, 15, yellow)
        delay (100)
        cls
        drawline (30, 185, 200, 185, red)
        drawline (200, 185, 200, 125, red)
        drawline (200, 125, 250, 125, green)
        drawline (250, 185, 250, 125, red)
        drawline (250, 185, 350, 185, red)
        drawfilloval (x, y, 15, 15, blue)
        drawfilloval (225, 210, 15, 15, yellow)
        delay (100)
        cls
        drawline (30, 185, 200, 185, red)
        drawline (200, 185, 200, 125, red)
        drawline (200, 125, 250, 125, green)
        drawline (250, 185, 250, 125, red)
        drawline (250, 185, 350, 185, red)
        drawfilloval (x, y, 15, 15, blue)
        drawfilloval (225, 220, 15, 15, yellow)
        delay (100)
        cls

   
       end loop
level1
       end ball
ball




Please specify what version of Turing you are using
Turing 4.1.1
Sponsor
Sponsor
Sponsor
sponsor
Murphman




PostPosted: Thu Oct 29, 2009 1:33 pm   Post subject: Re: Moving Two Balls Simultaneously

I am new to Turing but to save you time and alot of Unnecessary code. You code try breaking it up into for loops. And you probaly know this but to make the one ball that is always moving to not be glicthy you can add in setscreen ("setoffscreenonly") and in the loop add View.Update
DemonWasp




PostPosted: Thu Oct 29, 2009 1:38 pm   Post subject: RE:Moving Two Balls Simultaneously

What you want to do is have a drawBall procedure that draws the ball at a single position (not several times with delays in-between, as you have now). Then:

code:

loop
    cls

    moveBall ( ball 1 ... )
    moveBall ( ball 2 ... )

    drawBall ( ball 1 ... )
    drawBall ( ball 2 ... )

    delay ( 100 )

end loop


Then, on each iteration of the outer loop, will move the balls each a slight amount and redraw them. You probably want to give each ball a position and a speed (velocity, to be precise) which you can then base movement speeds off of.
Display posts from previous:   
   Index -> Programming, Turing -> Turing Help
View previous topic Tell A FriendPrintable versionDownload TopicSubscribe to this topicPrivate MessagesRefresh page View next topic

Page 1 of 1  [ 3 Posts ]
Jump to:   


Style:  
Search: