Posted: Tue May 12, 2009 7:19 pm Post subject: hiding the mouse
hey im making a hunting game and i want to hide the mouse so when the sight moves thats all u see and not the mouse.
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TheGuardian001
Posted: Tue May 12, 2009 7:24 pm Post subject: Re: hiding the mouse
As far as I know this isn't possible in Turing. The commands for hiding and showing the mouse weren't implemented before HoltSoft stopped producing Turing. I'm sure there's probably some huge elaborate way to do it, but there is no way directly built in to Turing.
crysis
Posted: Tue May 12, 2009 7:31 pm Post subject: RE:hiding the mouse
oh ok thanks i guess il have to do without
BigBear
Posted: Tue May 12, 2009 7:34 pm Post subject: RE:hiding the mouse
Turing doesn't access any Windows functions I want to say API's is that the right word?
crysis
Posted: Tue May 12, 2009 7:44 pm Post subject: RE:hiding the mouse
idk wat your talking about
Shanethe13
Posted: Tue May 12, 2009 9:31 pm Post subject: Re: RE:hiding the mouse
BigBear @ Tue May 12, 2009 7:34 pm wrote:
Turing doesn't access any Windows functions I want to say API's is that the right word?
Yep, API is the right term. Although one possible way to accomplish this would be writing a VBS file to call the needed methods, and running the file from Turing.
BigBear
Posted: Wed May 13, 2009 2:17 pm Post subject: RE:hiding the mouse
and what would this script look like?
corriep
Posted: Wed May 13, 2009 8:19 pm Post subject: Re: hiding the mouse