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A.J
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Sponsor Sponsor
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Homer_simpson
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Posted: Thu Jan 22, 2009 11:47 pm Post subject: Re: 3d RPG Game in Progress |
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Gangster!
you should increase the far z plane in your perspective
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Zren
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Posted: Fri Jan 23, 2009 1:53 am Post subject: Re: 3d RPG Game in Progress |
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And move speed. ._.
Other wise it looks awesome.
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CodeMonkey2000
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Posted: Fri Jan 23, 2009 6:35 pm Post subject: RE:3d RPG Game in Progress |
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Nice job man. You have come a long way since the beginning. Are you close to being finished? All you really need is AI and bullets.
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saltpro15
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Posted: Fri Jan 23, 2009 9:35 pm Post subject: RE:3d RPG Game in Progress |
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alright, if I drop by waterloo with Mr.Hughes on the 29th, you have to show me how you did this , I'm getting into C++, Turing is way too limited
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Homer_simpson
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Posted: Sat Jan 24, 2009 12:23 am Post subject: Re: RE:3d RPG Game in Progress |
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saltpro15 @ Fri Jan 23, 2009 9:35 pm wrote: alright, if I drop by waterloo with Mr.Hughes on the 29th, you have to show me how you did this , I'm getting into C++, Turing is way too limited
very good choice. c++ is the most powerful
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yanko
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Posted: Sat Jan 24, 2009 9:07 am Post subject: RE:3d RPG Game in Progress |
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Hey looks awesome, just one thing i seen it's kinda weird lol
when you run backwards it's actually running frontwards but moves backwards looks weird. not sure if you wanted that... oh and i am in to 3D if you need help... i use 3dsmax....
great job love it
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A.J
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Posted: Sat Jan 24, 2009 10:46 am Post subject: Re: 3d RPG Game in Progress |
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yanko wrote:
Hey looks awesome, just one thing i seen it's kinda weird lol
when you run backwards it's actually running frontwards but moves backwards looks weird. not sure if you wanted that... oh and i am in to 3D if you need help... i use 3dsmax....
great job love it
3dsmax? Is that a graphics Library for C++? I haven't heard of it.....is it any good?
I myself prefer OpenGL and SDL, but thats just me.....
saltpro15 wrote:
alright, if I drop by waterloo with Mr.Hughes on the 29th, you have to show me how you did this D, I'm getting into C++, Turing is way too limited
yup, that's the way to go
I realized this when I started the USACO training pages (about 1 year ago), and since then I usually use C++ for contest coding (except for DWITE of course )
Thanks for all the comments guys
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Sponsor Sponsor
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yanko
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Posted: Sat Jan 24, 2009 11:31 am Post subject: RE:3d RPG Game in Progress |
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ohh my, lol it's a 3D modeling and animation tool(software),
nothing to do with c++ programing or 3D library.lol
creat a model and import it in the 3D engines, for games movies .......
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Insectoid
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Posted: Sat Jan 24, 2009 1:36 pm Post subject: RE:3d RPG Game in Progress |
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Make me wanna learn C++. Can you compile it for mac? I'm running in crossover, but I'd rather run directly on the OS. I agree, increase the Z view distance. How hard is it to use OpenGL? Is it C++ only? Or can I use it with Ruby? I really just want to learn stuff like this. Would be really cool. I think I'll do 3D in grade 12, using JMonkeyEngine. That would be sweet.
EDIT: You used MD2's! Sweet! Gonna put them into AssaultCube right now!
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CodeMonkey2000
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Posted: Sat Jan 24, 2009 2:23 pm Post subject: RE:3d RPG Game in Progress |
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OpenGL is just an API used for 3D rendering. It has bindings to many languages such as Ruby and C++. You first need to be comfortable with your language before going on to openGL. Having strong math skills helps too, and so does understanding vectors and planes. Though the problem with openGL is that it doesn't set up a window or events for you, you will need to use either SDL, GLUT or the windows API along with openGL to make anything.
Iirc DirectX can handle all the window and event stuff, and do the 3D rendering too. I have never used DirectX, but it's not cross platform (only works on windows)
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Homer_simpson
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Posted: Sat Jan 24, 2009 5:36 pm Post subject: Re: RE:3d RPG Game in Progress |
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yanko @ Sat Jan 24, 2009 11:31 am wrote: ohh my, lol it's a 3D modeling and animation tool(software),
nothing to do with c++ programing or 3D library.lol
creat a model and import it in the 3D engines, for games movies .......
I would love some1 who could make 3d models from games
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CodeMonkey2000
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Posted: Sat Jan 24, 2009 7:00 pm Post subject: RE:3d RPG Game in Progress |
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Can 3DsMax export to ms3d (milk shape)? I am looking into skeletal animation.
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A.J
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Posted: Sat Jan 24, 2009 7:08 pm Post subject: Re: 3d RPG Game in Progress |
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CodeMonkey2000 wrote:
Can 3DsMax export to ms3d (milk shape)? I am looking into skeletal animation.
for our game scripting engine?
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Homer_simpson
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Posted: Sat Jan 24, 2009 7:20 pm Post subject: Re: RE:3d RPG Game in Progress |
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CodeMonkey2000 @ Sat Jan 24, 2009 7:00 pm wrote: Can 3DsMax export to ms3d (milk shape)? I am looking into skeletal animation.
no but you can save it as a .3ds and then import it into milkshape 3d and save it as ms3d
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