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		| PesticideUse 
 
  
 
 
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				|  Posted: Thu Aug 21, 2008 7:06 pm    Post subject: Help Making Buttons |  |   
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				| Hey, I've searched a bit for a good tutorial  on how to make buttons but haven't really found one. 
 it was recently suggested that i add buttons to my games and i believe that's a good suggestion.
 
 i can use mousewhere, but don't want to have to check that "mx" and "my" are inside a box of coordinates around the button every time i click, for my games that could take a lot of time to put in... whatdotcolor could be used with mx and my but again that could take a bit of work, i would like a simple way to add the button into my game.
 
 if anyone can suggest a good tutorial or help me out thank you
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		| michaelp 
 
  
 
 
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		| PesticideUse 
 
  
 
 
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				|  Posted: Thu Aug 21, 2008 7:52 pm    Post subject: Re: Help Making Buttons |  |   
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				| Thanks  , didnt use the GUI thing cuz im totally clueless when it comes to that lol but i went the the walkthrough and found some stuff |  
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		| michaelp 
 
  
 
 
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				|  Posted: Thu Aug 21, 2008 8:25 pm    Post subject: RE:Help Making Buttons |  |   
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				| Just remember to Search next time. And I didn't even make that Turing Walkthrough thing a link, that's sweet!
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		| PesticideUse 
 
  
 
 
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				|  Posted: Thu Aug 21, 2008 9:43 pm    Post subject: Re: Help Making Buttons |  |   
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				| i did search, but not in the tutorial part... duh lol |  
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		| SNIPERDUDE 
 
  
 
 
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				|  Posted: Thu Aug 21, 2008 10:24 pm    Post subject: RE:Help Making Buttons |  |   
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				| Yea.  The Turing GUI really isn't that good, but it is a good simple start.  Check out my package I made for custom buttons, you might like it. 
 http://compsci.ca/v3/viewtopic.php?p=167643#167643
 
 And yes, anytime you mention the Turing Walkthrough it will auto link it for you!
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		| PesticideUse 
 
  
 
 
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				|  Posted: Thu Aug 21, 2008 10:30 pm    Post subject: Re: Help Making Buttons |  |   
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				| Very cool, probably wont put that in anything im working on now, but maybe one of my future projects  |  
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		| SNIPERDUDE 
 
  
 
 
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				|  Posted: Thu Aug 21, 2008 10:45 pm    Post subject: RE:Help Making Buttons |  |   
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				| No prob.   Just remember to give the proper credit...
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		| Insectoid 
 
  
 
 
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				|  Posted: Fri Aug 22, 2008 10:28 am    Post subject: RE:Help Making Buttons |  |   
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				| If all your buttons have the same X values, then you can check once for the X and then check what the mouse's Y value is. 
 
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if mousex > X1 and mousex < X2 and button = 1 then
 if mousey > button1y1 and mousey < button1y2 then
 %do some stuff
 elsif mousey > button2y1 and mousey < button2y2 then
 %do other stuff
 end if
 end if
 
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 This way you save a lot of code (I once had 12 or so buttons in a column, I saved a lot of time & space this way).
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		| PesticideUse 
 
  
 
 
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				|  Posted: Sat Aug 23, 2008 7:38 pm    Post subject: Re: Help Making Buttons |  |   
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				| will do sniperdude   and thank you for the pointer insectoid i didnt think of that
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		| SNIPERDUDE 
 
  
 
 
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				|  Posted: Sat Aug 23, 2008 7:49 pm    Post subject: RE:Help Making Buttons |  |   
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				| If you want to compact Insectoid's code; if all of your buttons are equally spaced you can use a for loop to check the coordinates. |  
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		| CodeMonkey2000 
 
 
 
 
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				|  Posted: Sun Aug 24, 2008 12:25 pm    Post subject: RE:Help Making Buttons |  |   
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				| Surprised that no one linked to this. 
 That's a solid introduction to classes, and object oriented programming. You probably should read all three parts, but the intro has a custom made button class.
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