Posted: Wed Apr 30, 2008 9:24 pm Post subject: Whatdotcolour
I'm having trouble implementing whatdotcolour into the boundry detection. If the box is falling too fast, and skips over the change in colour, it just keep on falling below the screen.
Posted: Wed Apr 30, 2008 9:41 pm Post subject: RE:Whatdotcolour
hey, I don't suggest using whatdotcolor. Instead you should use tiles.
Or scince its a simple program like this you could just set a ground (a y amount that the box cannot go throught). So when the position y of your box is lower than for example 10, just reassign it to ground level (10 in this case)
gitoxa
Posted: Wed Apr 30, 2008 9:56 pm Post subject: RE:Whatdotcolour
If you notice what I'm using for the side walls, that's what the used to used for the ground. I was trying to get whatdotcolour to work because I wanted to add more walls once I got the basics down.
I'll give 'tiles' a look at/try.