Limit to Pictures??
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eggplant_burger
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Posted: Thu Jul 10, 2003 10:57 pm Post subject: Limit to Pictures?? |
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After I create about 600 pictures with Pic.New, they just stop being made. the cutoff was always from 580-620. Does anyone know why?? |
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JayLo
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Posted: Thu Jul 10, 2003 11:29 pm Post subject: (No subject) |
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too much pictures = bad. use Pic.Free. |
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Tony
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Posted: Thu Jul 10, 2003 11:31 pm Post subject: (No subject) |
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Pictures take up memory... so you ether run out of RAM (that would explain variation in limit) or some weird internal counter in the module...
ether way, I dont think you need to have 600 DIFFERENT pictures on the screen at any one time, so just use Pic.Free to resycle your RAM |
Tony's programming blog. DWITE - a programming contest. |
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JayLo
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Posted: Thu Jul 10, 2003 11:33 pm Post subject: (No subject) |
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watcha workin' on that requires so many pictures? |
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Dan
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Posted: Fri Jul 11, 2003 1:53 am Post subject: (No subject) |
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i know that turing caps it off, not nesarely run out of ram. i tryed to load like 300 with old turing for a rpg title sytem. try to reuse the pic varibales. |
Computer Science Canada
Help with programming in C, C++, Java, PHP, Ruby, Turing, VB and more! |
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Asok
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Posted: Fri Jul 11, 2003 2:34 am Post subject: (No subject) |
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Pic.Free you psychopaths |
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krishon
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Posted: Fri Jul 11, 2003 7:54 am Post subject: (No subject) |
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lol, i think we get teh point, after its been mentioned like 3 times |
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