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n00b.skillz
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Posted: Wed Dec 27, 2006 10:21 pm Post subject: user input in font.draw |
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mann last couple times i asked this question i didn't really get what i wanted so i will ask one more time, is there anyway to display a user's input in font.draw or any other font while the user is typing it in? i mean like when the user is typing in input it shows what they are typing in with font.draw before they actually press enter and input it?? |
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neufelni
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Posted: Wed Dec 27, 2006 10:34 pm Post subject: (No subject) |
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Freakman made a function to do this a while back. You can find it here.
Just copy and paste the function into your program, and copy and paste the example below, and just add your own parameters. If I run this the way it is I get an error, but that can be fixed by removing the spaces between the font name and font size in the parameters. |
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n00b.skillz
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Posted: Mon Jan 08, 2007 10:33 am Post subject: Re: user input in font.draw |
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hey thx sorry it took me so long to respond i've been... away. anywayz i was just wondering if there is anything that is shorter becuase i have already found this one and have it currently in my program.
thx alot. |
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Clayton
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Posted: Mon Jan 08, 2007 2:50 pm Post subject: Re: user input in font.draw |
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what exactly do you mean by shorter? and what do you mean you found something? care to share? |
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ericfourfour
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Posted: Mon Jan 08, 2007 3:32 pm Post subject: Re: user input in font.draw |
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If by short you mean:
Turing: | import Getter, Filters |
Then might I interest you in this? |
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