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 How do i make pictures be clickable? PLZ HELP ME THIS IS URG
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cema_seven




PostPosted: Wed Jun 14, 2006 4:53 pm   Post subject: How do i make pictures be clickable? PLZ HELP ME THIS IS URG

In turing i have to make an ISU and i forgot how to make pictures so that i can click the like a button. someone plz help me
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TheOneTrueGod




PostPosted: Wed Jun 14, 2006 4:58 pm   Post subject: (No subject)

you have to check the mouse's position, and if the button is held down and if its in an area inside the picture, then make something happen...

Research mousewhere (or Mouse.Where, they are effectively the same thing, but one is a part of the Mouse module, and one isn't...) Both are in the F10 help menu, or probably in the [Turing Walkthrough]
cema_seven




PostPosted: Wed Jun 14, 2006 4:59 pm   Post subject: (No subject)

*** click them like a button ***
Clayton




PostPosted: Wed Jun 14, 2006 5:10 pm   Post subject: (No subject)

well i dont know for sure, but i think you can do picture buttons with turing (probably not though), if you cant, just draw the picture over turings gui buttons (or make your own button class Very Happy) and use that, other than that, go with TheOneTrueGods suggestion, look through the turing help menu that comes with turing to research picture buttons
cema_seven




PostPosted: Wed Jun 14, 2006 5:13 pm   Post subject: (No subject)

can you please some how tell me an example code cause i tryed looking but i can't find anything and i dunno any codes
Clayton




PostPosted: Wed Jun 14, 2006 5:15 pm   Post subject: (No subject)

look in the Turing Walkthrough at the Pic commands and the GUI commands, we are not going to do this for you, you have to do some research first and show us what youve attempted, then well help you out some more
BenLi




PostPosted: Thu Jun 15, 2006 8:52 pm   Post subject: (No subject)

code:

var mx,my,mb:int
loop if you need to continually check for mouse
     mousewhere (mx,my,mb)
     if mx > picturex and mx<picturex2 and my > picturey and my <picturey2 and mb = 1 then
          %dostuff
     end if
end loop
BenLi




PostPosted: Thu Jun 15, 2006 8:55 pm   Post subject: (No subject)

if you don't know the coordinates of the pic...
code:

drawpic

var mx,my,mb:int
loop
mousewhere (mx,my,mb)
locate (1,1)
put mx
locate (2,1)
put my
end loop
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PostPosted: Fri Jun 16, 2006 9:20 am   Post subject: (No subject)

Well here is a psuedo code version that describes the basic logic of a button.
code:
loop
    if mouse over picture then
        if mouse is down then
            pressed is true
        elsif pressed is true then
            pressed is false
            do stuff (user pressed button)
        end if
    else
        pressed is false
    end if
end loop
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