Clock
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born130
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Posted: Mon Jun 09, 2003 8:08 pm Post subject: Clock |
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Is there any way to have the clock function not start at the beginning of a program but at any point.
i.e. since i am makin a track game i want the clock to start when the user selects that game from the menu. right now the problem is the clock starts with that program.
thanks |
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Sponsor Sponsor
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nate
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Posted: Mon Jun 09, 2003 8:11 pm Post subject: make it a process |
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If you make if a process then it will start when ever you call it
var time :int
process timer
loop
clock (time)
end loop
end timer
put "Put i will wait 1 sec b4 starting the clock"
delay (1000)
fork timer
hope this is what u want! |
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AsianSensation
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Posted: Mon Jun 09, 2003 9:43 pm Post subject: (No subject) |
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var t1, t2:int
whenever you want to start the timing
t1:=Time.Elapsed
blah, blah, blah(the code, for the jumping)
when you are finished, or the code triggers it,
t2:=Time.Elapsed
the total time passed is: t2 minus t1 |
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AsianSensation
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Posted: Mon Jun 09, 2003 9:45 pm Post subject: (No subject) |
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oh, btw, do your best to avoid processes, they are slow, not timed well enough, and take up alot of memory, use it only when you are playing background music. |
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Catalyst
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Posted: Mon Jun 09, 2003 9:46 pm Post subject: (No subject) |
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cant stress that point enough |
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born130
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Posted: Thu Jun 12, 2003 2:26 pm Post subject: (No subject) |
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code please |
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