How do i make clicking of mouse shoot?
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Apocalypse
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Posted: Tue Jun 07, 2005 10:08 am Post subject: How do i make clicking of mouse shoot? |
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How do i make clicking of mouse shoot my balloons. I tryed some stuff but it did not work.
var x1, x2, y1, y2, c : int
var fontID := Font.New ("Time New Roman:20")
drawfillbox (1, 1, 700, 700, 7)
Font.Draw ("Loading", 300, 70, fontID, 0)
for i : 1 .. 700
Draw.FillBox (0, 20, i, 50, blue)
delay (10)
end for
delay (700)
cls
drawfillbox (1, 1, 700, 700, grey)
colourback (grey)
for j : 1 .. 300
randint (x1, 0, 700)
randint (y1, 0, 700)
randint (x2, 10, 10)
randint (y2, 10, 10)
randint (c, 0, 15)
drawfilloval (x1, y1, x2, y2, c)
put " "
delay (300)
end for |
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Sponsor Sponsor
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Tony
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Posted: Tue Jun 07, 2005 10:46 am Post subject: (No subject) |
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Turing: |
var x,y,b: int
loop
Mouse.Where(x,y,b )
if(b = 1) then
put "mouse clicked"
end if
end loop
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syphon4
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Posted: Wed Jun 08, 2005 2:52 pm Post subject: mouse |
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you can use this program and make if state ments that say if the button is clicked in the location of your ballons the it clears them : )
code: | var x, y, button : int
loop
mousewhere (x, y, button)
locate (1, 1)
if button = 0 then
put x : 4, " ", y : 4, " button up"
else
put x : 4, " ", y : 4, " button down"
end if
end loop |
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c0bra54
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Posted: Wed Jun 08, 2005 2:56 pm Post subject: (No subject) |
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and please for the love of all those holy, don't use a fake loading screen.. honestly whats the point, no one plays the game to ee a load sreen,however you have the right iea fo one, but they are usually excellent when loading large amounts of picture b4 hand |
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