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 help with paint
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balldragger




PostPosted: Sun May 15, 2005 8:46 am   Post subject: help with paint

i need help with my paint program...it works but i cant get the colour to change when i use the drawfilloval please take a look and see if you can find any more errors thanks

code:


import GUI
var main_run : int
main_run := Window.Open ("nooffscreenonly,nobuttonbar")
var x, y, size, co : int
var x1, y1, button : int
var co_l : int := black
x1 := -99
y1 := -99
var first : int                 % The menus.
var item : array 1 .. 3 of int         % The menu items.
var name : array 1 .. 3 of string :=
    init ("New", "Open", "Save")
var second : int
var item1 : array 1 .. 3 of int
var name1 : array 1 .. 3 of string :=
    init ("Cut", "Copy", "Paste")

procedure colou_r
    if x < 100 and button = 1 and whatdotcolour (x, y) = 1 then
        co_l := 1
    end if
    if x < 100 and button = 1 and whatdotcolour (x, y) = 2 then
        co_l := 2
    end if
    if x < 100 and button = 1 and whatdotcolour (x, y) = 3 then
        co_l := 3
    end if
    if x < 100 and button = 1 and whatdotcolour (x, y) = 4 then
        co_l := 4
    end if
    if x < 100 and button = 1 and whatdotcolour (x, y) = 5 then
        co_l := 5
    end if
    if x < 100 and button = 1 and whatdotcolour (x, y) = 6 then
        co_l := 6
    end if
    if x < 100 and button = 1 and whatdotcolour (x, y) = 7 then
        co_l := 7
    end if
    if x < 100 and button = 1 and whatdotcolour (x, y) = 8 then
        co_l := 8
    end if
    if x < 100 and button = 1 and whatdotcolour (x, y) = 9 then
        co_l := 9
    end if
    if x < 100 and button = 1 and whatdotcolour (x, y) = 10 then
        co_l := 10
    end if
    if x < 100 and button = 1 and whatdotcolour (x, y) = 11 then
        co_l := 11
    end if
    if x < 100 and button = 1 and whatdotcolour (x, y) = 12 then
        co_l := 12
    end if
    if x < 100 and button = 1 and whatdotcolour (x, y) = 13 then
        co_l := 13
    end if
    if x < 100 and button = 1 and whatdotcolour (x, y) = 14 then
        co_l := 14
    end if
    if x < 100 and button = 1 and whatdotcolour (x, y) = 15 then
        co_l := 15
    end if
    if x < 100 and button = 1 and whatdotcolour (x, y) = 16 then
        co_l := 16
    end if
end colou_r

proc d_colours
    % default colours
    drawline (100, 1, 100, maxy, black)
    drawfillbox (1, 360, 10, 370, 1)
    drawfillbox (12, 360, 22, 370, 2)
    drawfillbox (24, 360, 34, 370, 3)
    drawfillbox (36, 360, 46, 370, 4)
    drawfillbox (48, 360, 58, 370, 5)
    drawfillbox (60, 360, 70, 370, 6)
    drawfillbox (72, 360, 82, 370, 7)
    drawfillbox (84, 360, 94, 370, 8)
    % start second row of default colours
    drawfillbox (1, 348, 10, 358, 9)
    drawfillbox (12, 348, 22, 358, 10)
    drawfillbox (24, 348, 34, 358, 11)
    drawfillbox (36, 348, 46, 358, 12)
    drawfillbox (48, 348, 58, 358, 13)
    drawfillbox (60, 348, 70, 358, 14)
    drawfillbox (72, 348, 82, 358, 15)
    drawfillbox (84, 348, 94, 358, 16)
end d_colours

d_colours

proc cut
    View.Set ("offscreenonly")
    loop
        mousewhere (x, y, button)
        colou_r
        if x < 100 and button = 1 and y < 320 then
            exit
        end if
        if x < 100 and button = 1 and y > 375 then
            exit
        end if
        if button = 1 and x > 100 then
            x1 := x
            y1 := y
            Pic.ScreenSave (100, 1, maxx, maxy, "screen.bmp")
            loop
                colou_r
                mousewhere (x, y, button)
                drawbox (x1, y1, x, y, co_l)
                View.UpdateArea (100, 1, maxx, maxy)
                GUI.Refresh
                drawbox (x1, y1, x, y, white)
                drawfillbox (100, 1, maxx, maxy, white)
                Pic.ScreenLoad ("screen.bmp", 100, 1, picCopy)
                GUI.Refresh
                if button = 0 then
                    Pic.ScreenSave (x1, y1, x, y, "clipboard.bmp")
                    drawfillbox (x1, y1, x, y, white)
                    exit
                end if
            end loop
        end if
        View.UpdateArea (100, 1, maxx, maxy)
        GUI.Refresh
    end loop
    drawfillbox (1, 1, 100, maxy, white)
    Pic.ScreenLoad ("screen1.bmp", 1, 370, picCopy)
    d_colours
    GUI.Refresh
    View.Set ("nooffscreenonly")
end cut

proc copy
    View.Set ("offscreenonly")
    loop
        mousewhere (x, y, button)

        if x < 100 and button = 1 and y < 320 then
            exit
        end if
        if x < 100 and button = 1 and y > 375 then
            exit
        end if
        if button = 1 and x > 100 then
            x1 := x
            y1 := y
            Pic.ScreenSave (100, 1, maxx, maxy, "screen.bmp")
            loop
                colou_r
                mousewhere (x, y, button)
                drawbox (x1, y1, x, y, co_l)
                View.UpdateArea (100, 1, maxx, maxy)
                GUI.Refresh
                drawbox (x1, y1, x, y, white)
                drawfillbox (100, 1, maxx, maxy, white)
                Pic.ScreenLoad ("screen.bmp", 100, 1, picCopy)
                GUI.Refresh
                if button = 0 then
                    Pic.ScreenSave (x1, y1, x, y, "clipboard.bmp")
                    exit
                end if
            end loop
        end if
        View.UpdateArea (100, 1, maxx, maxy)
        GUI.Refresh
    end loop
    drawfillbox (1, 1, 100, maxy, white)
    Pic.ScreenLoad ("screen1.bmp", 1, 370, picCopy)
    d_colours
    GUI.Refresh
    View.Set ("nooffscreenonly")
end copy

proc paste
    View.Set ("offscreenonly")
    loop
        mousewhere (x, y, button)
        if button = 1 then
            Pic.ScreenLoad ("clipboard.bmp", x, y, picCopy)
            View.Update
            exit
        end if
    end loop
    View.Update
    drawfillbox (1, 1, 100, maxy, white)
    Pic.ScreenLoad ("screen1.bmp", 1, 370, picCopy)
    d_colours
    GUI.Refresh
    View.Set ("nooffscreenonly")
end paste

procedure Erase
    drawfillbox (101, 1, maxx, maxy, white)
end Erase

procedure Open_file
    var prompt_file : int
    var fileName : string
    prompt_file := Window.Open ("graphics:320,25")
    put "Name of file: " ..
    get fileName
    Window.Hide (prompt_file)
    Window.SetActive (main_run)
    var pic1 : int := Pic.FileNew (fileName + ".bmp")
    if pic1 = 0 then
    else
        var pic2 : int := Pic.Scale (pic1, maxx - 100, maxy)
        Pic.Draw (pic2, 101, 1, picCopy)
    end if
end Open_file

procedure Save
    var prompt_save : int
    prompt_save := Window.Open ("graphics:200;30")
    var file_name : string
    put "Save as: " ..
    get file_name
    Window.Hide (prompt_save)
    Window.SetActive (main_run)
    Pic.ScreenSave (101, 1, maxx, maxy, file_name + ".bmp")
end Save

% Create the menus
first := GUI.CreateMenu ("File")
item (1) := GUI.CreateMenuItem (name (1), Erase)
item (2) := GUI.CreateMenuItem (name (2), Open_file)
item (3) := GUI.CreateMenuItem (name (3), Save)
second := GUI.CreateMenu ("Edit")
item1 (1) := GUI.CreateMenuItem (name1 (1), cut)
drawfillbox (101, 1, maxx, maxy, white)
item1 (2) := GUI.CreateMenuItem (name1 (2), copy)
item1 (3) := GUI.CreateMenuItem (name1 (3), paste)
% --------------------- argh problems here---------------------
procedure drawdots
    View.Set ("offscreenonly")
    loop
        mousewhere (x, y, button)
        colou_r
        if x < 100 and button = 1 and y < 320 then
            exit
        end if
        if x < 100 and button = 1 and y > 375 then
            exit
        end if
        if x1 = -99 and y1 = -99 then
            x1 := x
            y1 := y
        end if
        if button = 1 and x > 100 then
            drawline (x1, y1, x, y, co_l)
            x1 := x
            y1 := y
        end if
        if button = 0 then
            x1 := -99
            y1 := -99
            GUI.Refresh
        end if
        View.UpdateArea (100, 1, maxx, maxy)
        GUI.Refresh
    end loop
    drawfillbox (1, 1, 100, maxy, white)
    Pic.ScreenLoad ("screen1.bmp", 1, 370, picCopy)
    d_colours
    GUI.Refresh
    View.Set ("nooffscreenonly")
end drawdots

proc quiting
    break
    % loop
    %     mousewhere (x, y, button)
    %     locate (1, 1)
    %     put y
    %     View.Update
    % end loop
end quiting

procedure line1
    View.Set ("offscreenonly")
    loop
        mousewhere (x, y, button)
        colou_r
        if button = 1 and x < 100 and y < 320 then
            exit
        end if
        if x < 100 and button = 1 and y > 375 then
            exit
        end if
        if button = 1 and x > 100 then
            x1 := x
            y1 := y
            Pic.ScreenSave (100, 1, maxx, maxy, "screen.bmp")
            Pic.ScreenSave (1, 370, 100, maxy, "screen1.bmp")
            loop
                colou_r
                mousewhere (x, y, button)
                drawline (x1, y1, x, y, co_l)
                View.UpdateArea (100, 1, maxx, maxy)
                GUI.Refresh
                drawline (x1, y1, x, y, white)
                drawfillbox (100, 1, maxx, maxy, white)
                Pic.ScreenLoad ("screen.bmp", 100, 1, picCopy)
                GUI.Refresh
                if button = 0 then
                    drawline (x1, y1, x, y, co_l)
                    exit
                end if
            end loop
        end if
        View.UpdateArea (100, 1, maxx, maxy)
        GUI.Refresh
    end loop
    drawfillbox (1, 1, 100, maxy, white)
    Pic.ScreenLoad ("screen1.bmp", 1, 370, picCopy)
    d_colours
    GUI.Refresh
    View.Set ("nooffscreenonly")
end line1

procedure box1
    View.Set ("offscreenonly")
    loop
        mousewhere (x, y, button)
        colou_r
        if x < 100 and button = 1 and y < 320 then
            exit
        end if
        if x < 100 and button = 1 and y > 375 then
            exit
        end if
        if button = 1 and x > 100 then
            x1 := x
            y1 := y
            Pic.ScreenSave (100, 1, maxx, maxy, "screen.bmp")
            loop
                colou_r
                mousewhere (x, y, button)
                drawbox (x1, y1, x, y, co_l)
                View.UpdateArea (100, 1, maxx, maxy)
                GUI.Refresh
                drawbox (x1, y1, x, y, white)
                drawfillbox (100, 1, maxx, maxy, white)
                Pic.ScreenLoad ("screen.bmp", 100, 1, picCopy)
                GUI.Refresh
                if button = 0 then
                    drawbox (x1, y1, x, y, co_l)
                    exit
                end if
            end loop
        end if
        View.UpdateArea (100, 1, maxx, maxy)
        GUI.Refresh
    end loop
    drawfillbox (1, 1, 100, maxy, white)
    Pic.ScreenLoad ("screen1.bmp", 1, 370, picCopy)
    d_colours
    GUI.Refresh
    View.Set ("nooffscreenonly")
end box1

procedure box2
    View.Set ("offscreenonly")
    loop
        mousewhere (x, y, button)
        colou_r
        if x < 100 and button = 1 and y < 320 then
            exit
        end if
        if x < 100 and button = 1 and y > 375 then
            exit
        end if
        if button = 1 and x > 100 then
            x1 := x
            y1 := y
            Pic.ScreenSave (100, 1, maxx, maxy, "screen.bmp")
            loop
                colou_r
                mousewhere (x, y, button)
                drawfillbox (x1, y1, x, y, co_l)
                View.UpdateArea (100, 1, maxx, maxy)
                GUI.Refresh
                drawfillbox (x1, y1, x, y, white)
                drawfillbox (100, 1, maxx, maxy, white)
                Pic.ScreenLoad ("screen.bmp", 100, 1, picCopy)
                GUI.Refresh
                if button = 0 then
                    drawfillbox (x1, y1, x, y, co_l)
                    exit
                end if
            end loop
        end if
        View.UpdateArea (100, 1, maxx, maxy)
        GUI.Refresh
    end loop
    drawfillbox (1, 1, 100, maxy, white)
    Pic.ScreenLoad ("screen1.bmp", 1, 370, picCopy)
    d_colours
    GUI.Refresh
    View.Set ("nooffscreenonly")
end box2

procedure colour_get
    var winID : int
    winID := Window.Open ("title:colours,graphics:500,220,position:middle;center")
    var a, b : int
    a := 1
    b := 5
    for i : 0 .. 140
        drawfillbox (a, 1, b, 100, i)
        a := a + 5
        b := b + 5
        View.Update
    end for
    % =========================
    var c, v : int
    c := 1
    v := 5
    for i : 140 .. 255
        drawfillbox (c, 100, v, 200, i)
        c := c + 5
        v := v + 5
        View.Update
    end for
    var x, y, button : int
    loop
        mousewhere (x, y, button)
        View.Update
        if button = 1 then
            co_l := whatdotcolour (x, y)
            Window.Hide (winID)
            exit
        end if
    end loop
end colour_get

procedure erase
    View.Set ("offscreenonly")
    loop
        mousewhere (x, y, button)
        if x < 100 and button = 1 and y < 320 then
            exit
        end if
        if x < 100 and button = 1 and y > 375 then
            exit
        end if
        if button = 1 and x > 105 then
            drawfillbox (x - 5, y - 5, x + 5, y + 5, white)
        end if
        View.Update
    end loop
    drawfillbox (1, 1, 100, maxy, white)
    Pic.ScreenLoad ("screen1.bmp", 1, 370, picCopy)
    d_colours
    GUI.Refresh
    View.Set ("nooffscreenonly")
end erase

proc p_brush
    var the_x : int
    var the_y : int
    loop
        View.Set ("offscreenonly")
        mousewhere (x, y, button)
        colou_r
        if button = 1 and x > 110 then
            loop
                mousewhere (x, y, button)
                randint (the_x, x - 10, x + 10)
                randint (the_y, y - 10, y + 10)
                if sqrt (((the_x - x) * (the_x - x)) + ((the_y - y) * (the_y - y))) < 10 then
                    drawdot (the_x, the_y, co_l)
                end if
                View.UpdateArea (100, 1, maxx, maxy)
                if button = 0 then
                    exit
                end if
            end loop
        end if
        if button = 1 and x < 100 and y < 345 then
            exit
        end if
    end loop
    drawfillbox (1, 1, 100, maxy, white)
    Pic.ScreenLoad ("screen1.bmp", 1, 370, picCopy)
    d_colours
    GUI.Refresh
    View.Set ("nooffscreenonly")
end p_brush

procedure circleE
    View.Set ("offscreenonly")
    loop
        mousewhere (x, y, button)
        colou_r
        if x < 100 and button = 1 and y < 320 then
            exit
        end if
        if x < 100 and button = 1 and y > 375 then
            exit
        end if
        colou_r
        if button = 1 and x > 100 then
            x1 := x
            y1 := y
            Pic.ScreenSave (100, 1, maxx, maxy, "screen.bmp")
            loop
                mousewhere (x, y, button)
                drawoval (x1 + (x - x1), y1 + (y - y1), x - x1, y - y1, co_l)
                View.UpdateArea (100, 1, maxx, maxy)
                GUI.Refresh
                drawbox (x1, y1, x, y, white)
                drawoval (100, 1, maxx, maxy, white)
                Pic.ScreenLoad ("screen.bmp", 100, 1, picCopy)
                GUI.Refresh
                if button = 0 then
                    drawoval (x1 + (x - x1), y1 + (y - y1), x - x1, y - y1, co_l)
                    exit
                end if
            end loop
        end if
        View.UpdateArea (100, 1, maxx, maxy)
        GUI.Refresh
    end loop
    drawfillbox (1, 1, 100, maxy, white)
    Pic.ScreenLoad ("screen1.bmp", 1, 370, picCopy)
    d_colours
    GUI.Refresh
    View.Set ("nooffscreenonly")
end circleE

procedure circleF
    View.Set ("offscreenonly")
    loop
        mousewhere (x, y, button)
        colou_r
        if x < 100 and button = 1 and y < 320 then
            exit
        end if
        if x < 100 and button = 1 and y > 375 then
            exit
        end if
        colou_r
        if button = 1 and x > 100 then
            x1 := x
            y1 := y
            Pic.ScreenSave (100, 1, maxx, maxy, "screen.bmp")
            loop
                mousewhere (x, y, button)
                drawfilloval (x1 + (x - x1), y1 + (y - y1), x - x1, y - y1, co_l)
                View.UpdateArea (100, 1, maxx, maxy)
                GUI.Refresh
                drawbox (x1, y1, x, y, white)
                drawfilloval (100, 1, maxx, maxy, white)
                Pic.ScreenLoad ("screen.bmp", 100, 1, picCopy)
                GUI.Refresh
                if button = 0 then
                    drawfilloval (x1 + (x - x1), y1 + (y - y1), x - x1, y - y1, co_l)
                    exit
                end if
            end loop
        end if
        View.UpdateArea (100, 1, maxx, maxy)
        GUI.Refresh
    end loop
    drawfillbox (1, 1, 100, maxy, white)
    Pic.ScreenLoad ("screen1.bmp", 1, 370, picCopy)
    d_colours
    GUI.Refresh
    View.Set ("nooffscreenonly")
end circleF

procedure buttons
    var dot : int := GUI.CreateButton (1, 3, 20, "Hand Draw", drawdots)
    var Quit : int := GUI.CreateButton (1, 60, 50, "Quit", quiting)
    var line : int := GUI.CreateButton (1, 30, 50, "Line", line1)
    var box : int := GUI.CreateButton (1, 90, 20, "Box", box1)
    var fillb : int := GUI.CreateButton (50, 90, 10, "Fill", box2)
    var custc : int := GUI.CreateButton (1, 320, 50, "Custom", colour_get)
    var Erase : int := GUI.CreateButton (1, 120, 50, "Erase", erase)
    var pbrush : int := GUI.CreateButton (1, 150, 50, "Spray Paint", p_brush)
    var circle : int := GUI.CreateButton (1, 210, 50, "Circle", circleE)
    var cirlcef : int := GUI.CreateButton (1, 180, 50, "Fill", circleF)
end buttons

buttons
View.UpdateArea (100, 1, maxx, maxy)

loop
    exit when GUI.ProcessEvent
    View.UpdateArea (100, 1, maxx, maxy)
end loop

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