var reroll : string := "135"
var roll : array 1 .. 5 of int
var deroll : int
var dice : int
Draw.Box (0, 0, 100, 100, black)
Draw.Box (100, 0, 200, 100, black)
Draw.Box (200, 0, 300, 100, black)
Draw.Box (300, 0, 400, 100, black)
Draw.Box (400, 0, 500, 100, black)
procedure one (mid : int)
Draw.FillOval (mid, 50, 6, 6, black)
end one
procedure two (mid : int)
Draw.FillOval (mid - 20, 50, 6, 6, black)
Draw.FillOval (mid + 20, 50, 6, 6, black)
end two
procedure three (mid : int)
Draw.FillOval (mid, 50, 6, 6, black)
Draw.FillOval (mid - 20, 20, 6, 6, black)
Draw.FillOval (mid + 20, 80, 6, 6, black)
end three
procedure four (mid : int)
Draw.FillOval (mid - 20, 20, 6, 6, black)
Draw.FillOval (mid + 20, 20, 6, 6, black)
Draw.FillOval (mid - 20, 80, 6, 6, black)
Draw.FillOval (mid + 20, 80, 6, 6, black)
end four
procedure five (mid : int)
Draw.FillOval (mid, 50, 6, 6, black)
Draw.FillOval (mid - 20, 20, 6, 6, black)
Draw.FillOval (mid + 20, 20, 6, 6, black)
Draw.FillOval (mid - 20, 80, 6, 6, black)
Draw.FillOval (mid + 20, 80, 6, 6, black)
end five
procedure six (mid : int)
Draw.FillOval (mid - 20, 20, 6, 6, black)
Draw.FillOval (mid + 20, 20, 6, 6, black)
Draw.FillOval (mid - 20, 80, 6, 6, black)
Draw.FillOval (mid + 20, 80, 6, 6, black)
Draw.FillOval (mid - 20, 50, 6, 6, black)
Draw.FillOval (mid + 20, 50, 6, 6, black)
end six
%%%DICE 1%%%
proc dice_1
Draw.FillOval (50, 50, 6, 6, black)
end dice_1
%%%DICE 2%%%
proc dice_2
Draw.FillOval (125, 25, 6, 6, black)
Draw.FillOval (175, 75, 6, 6, black)
end dice_2
procedure rolling
for i : 1 .. 5
roll (i) := Rand.Int (1, 6)
put "Die ", i, " rolled ", roll (i)
end for
for i : 1 .. 5
if roll (i) = 1 then
one (100 * i - 50)
elsif roll (i) = 2 then
two (100 * i - 50)
elsif roll (i) = 3 then
three (100 * i - 50)
elsif roll (i) = 4 then
four (100 * i - 50)
elsif roll (i) = 5 then
five (100 * i - 50)
elsif roll (i) = 6 then
six (100 * i - 50)
end if
end for
end rolling
proc check
put "which die do u want to reroll?"
get reroll
for i : 1 .. length (reroll)
roll (strint (reroll (i))) := 0
end for
for i : 1 .. 5
if roll (i) = 0 then
roll (i) := Rand.Int (1, 6)
end if
end for
cls
Draw.Box (0, 0, 100, 100, black)
Draw.Box (100, 0, 200, 100, black)
Draw.Box (200, 0, 300, 100, black)
Draw.Box (300, 0, 400, 100, black)
Draw.Box (400, 0, 500, 100, black)
for i : 1 .. 5
if roll (i) = 1 then
one (100 * i - 50)
elsif roll (i) = 2 then
two (100 * i - 50)
elsif roll (i) = 3 then
three (100 * i - 50)
elsif roll (i) = 4 then
four (100 * i - 50)
elsif roll (i) = 5 then
five (100 * i - 50)
elsif roll (i) = 6 then
six (100 * i - 50)
end if
end for
for i : 1 .. 5
put "Die ", i, " rolled ", roll (i)
end for
end check
rolling
loop
check
end loop
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