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 my first rpg that doesnt work
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Prince




PostPosted: Mon May 05, 2003 9:54 am   Post subject: my first rpg that doesnt work

since gettin (or stealin, however u wanna look at it Wink ) turing 4 ive been inspired to make a game of my own... rite now tho one procedure doesnt work cus it keeps skipping a section

MOD EDIT: Removed the code to conserve bandwidth. The file is down below as an attachment if you need it. -Asok

everything between the battle code for the enemy comment and wher it checks if ur dead gets skipped occasionally... can sumone tell me y this is Confused
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Homer_simpson




PostPosted: Mon May 05, 2003 3:56 pm   Post subject: (No subject)

why is there so many undeclared variables?
kythoon




PostPosted: Mon May 05, 2003 4:04 pm   Post subject: (No subject)

can u repost w/ the entire thing
Tony




PostPosted: Mon May 05, 2003 4:44 pm   Post subject: (No subject)

and as a FILE.

see, this is why I dont belive in god. Cuz its pointless. I ask and ask and people still stick 2 pages worth of code in their post. Evil or Very Mad
Latest from compsci.ca/blog: Tony's programming blog. DWITE - a programming contest.
Prince




PostPosted: Mon May 05, 2003 8:32 pm   Post subject: (No subject)

lol, my bad tony i must've forgot... heres the whole thing as an ATTACHMENT this time Wink... if u still cant see, tell me an ill attach it again


rpg.t
 Description:

Download
 Filename:  rpg.t
 Filesize:  5.6 KB
 Downloaded:  473 Time(s)

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PostPosted: Mon May 05, 2003 9:18 pm   Post subject: (No subject)

does it work now? Very Happy
Prince




PostPosted: Tue May 06, 2003 9:44 am   Post subject: (No subject)

no its still skipping which sux cus then u can never die... an i want sum death Twisted Evil
Prince




PostPosted: Tue May 06, 2003 10:10 am   Post subject: (No subject)

im thinkin of makin both code sections (the player and enemy codes) into one big if statement... would that work?
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