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 Chat program suggestions
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zomg




PostPosted: Fri Nov 05, 2004 1:31 pm   Post subject: Chat program suggestions

hi i'm building a chat program in turing called PCL 3(pcl to in submission forums)

This chat program will include:
-A skin changing system using a modification of the S-engine
-NFS technology allowing the program and the processor to communicate better
-XT technology for the fastest and most secure chat program availble
-Animations and fading capabilities
-multi client server support

i want to make the ultimate chat experience in turing so please post any suggestions/things that u would like to see in this program
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Tony




PostPosted: Sat Nov 06, 2004 3:08 pm   Post subject: (No subject)

start working on that binary file transfer Wink
Latest from compsci.ca/blog: Tony's programming blog. DWITE - a programming contest.
MyPistolsIn3D




PostPosted: Sun Nov 07, 2004 2:43 pm   Post subject: (No subject)

checkers, its gotta have checkers.
zomg




PostPosted: Sun Nov 07, 2004 9:03 pm   Post subject: (No subject)

i am thinking of including multi player games

and whats all this about file transfer Shocked Shocked Shocked that could be helpful
Mazer




PostPosted: Sun Nov 07, 2004 9:42 pm   Post subject: Re: Chat program suggestions

Sorry to nitpick here, but better than not having the input, right?

shadow master wrote:
-A skin changing system using a modification of the S-engine

Sounds good. Make sure the various skins don't change the size of certain things or that if they do, make sure you know how to deal with it.

shadow master wrote:
-NFS technology allowing the program and the processor to communicate better
-XT technology for the fastest and most secure chat program availble

Now, I don't even know what you're talking about. Particularly the "fastest" part. Sorry, but turing does have limits, and speed is a pretty big one for it.

shadow master wrote:
-Animations and fading capabilities

OK, good luck with this. Not being sarcastic, it's just that turing's graphics doesn't allow you to do alpha blending properly. There are ways to get around it, but it still isn't proper alpha and will look funny/strange/bad.
zomg




PostPosted: Mon Nov 08, 2004 11:42 am   Post subject: (No subject)

I kno turing has its limits

and believe me u'd be suprised at what i've done

The alpha version will be posted December 22
m&m




PostPosted: Mon Nov 08, 2004 10:47 pm   Post subject: (No subject)

this sounds interesting
i think you should include games for shure
zomg




PostPosted: Tue Nov 09, 2004 7:11 pm   Post subject: (No subject)

PCL 3.0 started november 9 2004
-Alpha phase being released december 22, 2004
-Beta Phase being released March 22, 2005
-PCL 3.0 Final being released June 22, 2005

XT security begins beta phase
-shooting for PCL Alpha phase

*XT securities is an branch of PCL labs. *

XT encrypts your messages sent and recieved so that no one else will be able to read the message except you and the person you are chatting with
(PCL is the only program that decodes the message)

We will keep you updated as nessesary
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