Posted: Thu Nov 04, 2004 8:28 am Post subject: graphics in a turing game
i am experiencing a *small* problem with my code in v4 of Object Oriented Turing: i have a homemade gaphic(made with lines of code) and a picture(from the net) and i want them on the same screen.
the extent of my teachers abilities with Turing are limited to text-based stuff, so graphics is outta his league.
can u tell me how to get both of them on the same screen at the same time?
Quote:
lifes a bith then then you go:boom:
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Tony
Posted: Thu Nov 04, 2004 8:33 am Post subject: (No subject)
look up a tutorial for Pic.Draw, or just use Turing's reference
Posted: Fri Nov 05, 2004 2:11 pm Post subject: (No subject)
tony wrote:
look up a tutorial for Pic.Draw, or just use Turing's reference
Thank you, I have been looking all over google for something like that. And, I would have used my Turing reference, but theres something wrong with it, it crashes after having it open for a second or two.