var xlines : int
var cirlines : int
var background : int
var divline : int
randint(xlines, 0, maxcolor)
randint(cirlines, 0, maxcolor)
randint(background, 0, maxcolor)
randint(divline, 0, maxcolor)
drawline(maxx div 3, maxy div 3, maxx div 3, maxy, divline)
drawline(maxx div 3+1, maxy div 3+1, maxx div 3+1, maxy, divline)
drawline(maxx div 3+2, maxy div 3+2, maxx div 3+2, maxy, divline)
drawline(maxx div 3+3, maxy div 3+3, maxx div 3+3, maxy, divline)
drawline(maxx div 3+4, maxy div 3+4, maxx div 3+4, maxy, divline)
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