View.Set ("graphics,onscreenonly,nocursor")
var oldtime : int := Time.Sec
var totaltime : int := Time.Sec - oldtime
var score : int := 0
var leveltime : int
var level : int := 1
var crosshairXcord : int := maxx div 2
var crosshairYcord : int := maxy div 2
var button : int := 0
%===============================================================
%Purpose: To have a status bar with time, and score on it |
%===============================================================
process statusbar
if level = 1 then
leveltime := 20
else
leveltime := 30
end if
loop
locatexy (560, 390)
put "Time = ", Time.Sec - oldtime
exit when Time.Sec - oldtime = leveltime
locatexy (10, 390)
put "Level = ", level
locatexy (250, 380)
put "Score = ", score
locatexy (0, 360)
put "================================================================================"
end loop
end statusbar
%===============================================================
%End Process |
%===============================================================
%===============================================================
%Purpose: Aimer moved when you move the mouse |
%===============================================================
process crosshair
loop
Mouse.Where (crosshairXcord, crosshairYcord, button)
drawline (crosshairXcord, crosshairYcord, crosshairXcord, crosshairYcord + 20, 10)
drawline (crosshairXcord - 10, crosshairYcord + 10, crosshairXcord + 10, crosshairYcord + 10, 10)
drawoval (crosshairXcord, crosshairYcord + 10, 10, 10, 10)
delay (10)
drawline (crosshairXcord, crosshairYcord, crosshairXcord, crosshairYcord + 20, 255)
drawline (crosshairXcord - 10, crosshairYcord + 10, crosshairXcord + 10, crosshairYcord + 10, 255)
drawoval (crosshairXcord, crosshairYcord + 10, 10, 10, 255)
end loop
end crosshair
process bomb
loop
if button = 1 then
const bloodXcord := crosshairXcord
const bloodYcord := crosshairYcord
for a : 1 .. 20
drawfilloval (bloodXcord, bloodYcord + 10, a, a, red)
delay (10)
end for
delay (100)
drawfilloval (bloodXcord, bloodYcord + 10, 30, 30, black)
cls
end if
end loop
end bomb
%===============================================================
%End Process |
%===============================================================
color (white)
colorback (black)
cls
level := 3
fork statusbar
fork bomb
fork crosshair
|