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 3D Engine (rizzix)
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rizzix




PostPosted: Sun Jun 27, 2004 12:03 am   Post subject: 3D Engine (rizzix)

pre-alpha version. but i dont think i'm going to carry on development of this project. its good for rendering 3d objects. but.. lacks movement etc.. ah and heh boy those 2 are going to kill me if i say this: its by far the most accurate rendering engine i've seen on compsci so far Mr. Green (oh and y turing? dont ask.. long story)

PS: built on a completly different (new) code-base
PPS: included the other engines as well Rolling Eyes

if a .raw file is corrupt.. dl them from here:
smurf
spacestation2
spacestation
woman
bridget
sphere
balloon

PPPS: oh and its recomended to have 2ghz of processing power at the least Laughing



3D Engine.rar
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 Filename:  3D Engine.rar
 Filesize:  1.5 MB
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Tony




PostPosted: Sun Jun 27, 2004 12:26 am   Post subject: (No subject)

impressive... though... you seem to have some glitch in rendering the sphere Confused few faces are rendered before they should and get covered Thinking
Latest from compsci.ca/blog: Tony's programming blog. DWITE - a programming contest.
rizzix




PostPosted: Sun Jun 27, 2004 2:06 am   Post subject: (No subject)

yep.. aware of that heh. i didn't add the algorithm to do the sorting.
Delos




PostPosted: Sun Jun 27, 2004 11:09 am   Post subject: (No subject)

Now, did you include those other engines so that we may consider all 3 in entirely objective stances?

Or just for gloatware?

Eitherway, it's still pretty darn cool...and it ran well on my 900 MHz Athalon...though it did take about 20 seconds for the smuft to begin loading...

Far too much complexity in those files to bother looking at...I probably wouldn't understand anyhow...I'll just stick to manageable 2D...

So, tell us the story, of 'why Turing'. I'm sure we're all anxious to hear...Wink
rizzix




PostPosted: Sun Jun 27, 2004 12:40 pm   Post subject: (No subject)

objective stance or gloatware.. heh ur choice.
(actually i didn't even know i had added them in unitl i dl'd the file my self and extracted it)
Catalyst




PostPosted: Sun Jun 27, 2004 1:26 pm   Post subject: (No subject)

what exactly do u mean by accurate? Laughing

oh and if ur gonna include my engine at least use the newer version



Engine3Dv0.5.t
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zylum




PostPosted: Sun Jun 27, 2004 1:36 pm   Post subject: (No subject)

when i try to extract the files i get like 66 errors because all the files are corrupt...
rizzix




PostPosted: Sun Jun 27, 2004 2:17 pm   Post subject: (No subject)

yep.. no idea y.. but its usually just the .raw files.. dl them from the links above
zylum




PostPosted: Sun Jun 27, 2004 3:05 pm   Post subject: (No subject)

its not just the raw files... when i decompress all i get is empty folders... n souce files or anything
rizzix




PostPosted: Sun Jun 27, 2004 8:50 pm   Post subject: (No subject)

Catalyst wrote:
what exactly do u mean by accurate? Laughing

oh and if ur gonna include my engine at least use the newer version



by accurate i meant perspective correct interpolation. but the newer version appears to be quite accurate heh. yet i can't really tell.. how do i zoom?


EDIT: figured it out nvm

futher y is it i can;t zoom in much.. after a point it the object appears smaller
rizzix




PostPosted: Sun Jun 27, 2004 8:52 pm   Post subject: (No subject)

zylum wrote:
its not just the raw files... when i decompress all i get is empty folders... n souce files or anything


that is strange.. cuz i just did tried extracting it my self.. works prefectly.
Catalyst




PostPosted: Sun Jun 27, 2004 9:43 pm   Post subject: (No subject)

oh thats the object passing through the camera
i never really finished this engine because i started a new one which was more advanced (which i also never finished Laughing)
Delos




PostPosted: Mon Jun 28, 2004 11:13 am   Post subject: (No subject)

Catalyst...I'm curious, what is your avatar all about?
rizzix




PostPosted: Mon Jun 28, 2004 11:14 am   Post subject: (No subject)

he's a very curious guy. Laughing
Catalyst




PostPosted: Mon Jun 28, 2004 2:22 pm   Post subject: (No subject)

its a fractal (from the julia set most of the time)
http://mathworld.wolfram.com/JuliaSet.html
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