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HKYPLAYA4LIFE
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Posted: Thu Jun 03, 2004 5:40 pm Post subject: Saving as .exe |
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I finally wrote my program.... can someone so me how to save it as an exe and incorporate all the pictures and sound files I need for the game in it? Im not quite sure how. Thanks. |
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Paul
![](http://i12.photobucket.com/albums/a207/paulbian/DDRDuck.png)
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Posted: Thu Jun 03, 2004 5:44 pm Post subject: (No subject) |
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u can't include ur pictures and sounds in ur exe, what u can do is have them in the same folder as the exe or have paths to the folders where u saved the other files, otherwise to make an exe is just
Run---->Generate stand-alone program |
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guruguru
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Posted: Thu Jun 03, 2004 5:44 pm Post subject: (No subject) |
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In Turing, click the "Run" menu. Then click "Generate stand-alone program". A new execuatble will be added to the files directory with the same name as the file. |
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HKYPLAYA4LIFE
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Posted: Thu Jun 03, 2004 5:50 pm Post subject: (No subject) |
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So I just have to have all the files in the same folder?... so if I wanted to send it to anyone zipping all the shit together would be best then? |
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Paul
![](http://i12.photobucket.com/albums/a207/paulbian/DDRDuck.png)
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Posted: Thu Jun 03, 2004 6:04 pm Post subject: (No subject) |
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yep, after creating ur exe, put everything u need in the same folder, and it would work, even though it would be unorganized.
You could put all music files in a folder called "music" and when u load the music go
Music.PlayFile ("//music//filename.mp3")
I think that would be more organized, just be sure to zip all folders with the exe. |
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HKYPLAYA4LIFE
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Posted: Thu Jun 03, 2004 6:38 pm Post subject: (No subject) |
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Aiight, thanks a lot. |
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