Programming C, C++, Java, PHP, Ruby, Turing, VB
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 Working with sprites
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Miyoko




PostPosted: Fri Mar 28, 2003 7:27 am   Post subject: Working with sprites

I was wondering what type of sprite commands are offered in Oot 3.1.1a, I have turing 4 at school and I would rather not use that because it tends to screw my programs if I try and port them over. Does 3.1.1 have any commands like that that will allow layering of images, animation, and transparency? If you don't mind if there are could you make a list of these functions if there are any. Confused

Thanks,
Jen
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Delta




PostPosted: Fri Mar 28, 2003 9:48 am   Post subject: Maybe these can help

Sprite.SetPosition (spriteName, x, y) % Something like that I dunno I can't think right now
Sprite.Show(spriteName)% Show the sprite
Sprite.Hide (spriteName)% Hide the sprite
Sprite.SetHeight(spriteName, layer) % Set what layer the sprite is on
%or
Sprite.SetHeight(layer, spriteName) % Set what layer the sprite is on
%Not Sure

Mad AHHHhhhHhHHhH!!!!!! I Tried but I'm freaking out on my own programs muahahahahahaha Twisted Evil

MOD Edit: Gave some bits for the help. -Asok
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