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 Low Polygon Gun ...
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Kuntzy




PostPosted: Thu Apr 08, 2004 8:17 pm   Post subject: Low Polygon Gun ...

If anyone has modeled a low polygon gun ... would anyone mind giving if to me? Rolling Eyes
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Delos




PostPosted: Thu Apr 08, 2004 8:24 pm   Post subject: (No subject)

Talk to Catalyst. Perhaps you could make use of his 3D engine and/or .raw filetype compatability.
Catalyst




PostPosted: Thu Apr 08, 2004 9:01 pm   Post subject: (No subject)

Free 3D Models (some of them)
http://www.turbosquid.com/

File Format Converter
http://www.europa.com/~keithr/crossroads/
Kuntzy




PostPosted: Fri Apr 09, 2004 6:36 pm   Post subject: (No subject)

Thanx, I have my own engine now ... and thanx for the file converter, although i found one that converts LWO files, i was just wonderinging if someone may have one modeled already ... thanx for the help.
white_dragon




PostPosted: Sat Apr 10, 2004 1:33 pm   Post subject: (No subject)

i was wonderin how u even make a 3d engine?!?!?!?!??!!? can someone help explain wat and how u get or make one??!?!?!?!?
Tony




PostPosted: Sat Apr 10, 2004 3:37 pm   Post subject: (No subject)

looks in source code submitions (check out [best of source code]) if you don't feel like using [search]
Latest from compsci.ca/blog: Tony's programming blog. DWITE - a programming contest.
Kuntzy




PostPosted: Sat Apr 10, 2004 6:56 pm   Post subject: (No subject)

Yea, just search around the help, and subbmissions, and on the net for the math of 3D, one hint though u need to become good with classes inorder to make an effecient engine.
the_short1




PostPosted: Sun Apr 11, 2004 1:02 am   Post subject: (No subject)

what i dont understant ... is how does this .raw files make a picture.... is it a bunch of COORDS???..... either way... Catalyst has one kick ass 3d engine.... so does Zylum...
Catalyst




PostPosted: Sun Apr 11, 2004 1:34 am   Post subject: (No subject)

each set nine numbers defines 3 coordinates which is a triangle
these are read then drawn

when u sort the triangles and add a perspective transformation it looks 3d
the_short1




PostPosted: Sun Apr 11, 2004 12:16 pm   Post subject: (No subject)

thanks for clearing that up.... i didnl;t know they were in triangles..... learn something new each day...

i can now play around and make some stuff... YAY!!
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