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Kuntzy
![](http://akamai.tehnokratt.net/pictures/henrik/henrik_0047_ico.jpg)
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Posted: Thu Apr 08, 2004 8:17 pm Post subject: Low Polygon Gun ... |
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If anyone has modeled a low polygon gun ... would anyone mind giving if to me? ![Rolling Eyes Rolling Eyes](http://compsci.ca/v3/images/smiles/icon_rolleyes.gif) |
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Delos
![](http://www.members.shaw.ca/rfolz/delos_avatar.gif)
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Posted: Thu Apr 08, 2004 8:24 pm Post subject: (No subject) |
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Talk to Catalyst. Perhaps you could make use of his 3D engine and/or .raw filetype compatability. |
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Catalyst
![](http://catalyze.mine.nu/jack_of_spades+100.jpg)
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Kuntzy
![](http://akamai.tehnokratt.net/pictures/henrik/henrik_0047_ico.jpg)
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Posted: Fri Apr 09, 2004 6:36 pm Post subject: (No subject) |
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Thanx, I have my own engine now ... and thanx for the file converter, although i found one that converts LWO files, i was just wonderinging if someone may have one modeled already ... thanx for the help. |
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white_dragon
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Posted: Sat Apr 10, 2004 1:33 pm Post subject: (No subject) |
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i was wonderin how u even make a 3d engine?!?!?!?!??!!? can someone help explain wat and how u get or make one??!?!?!?!? |
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Tony
![](http://wiki.compsci.ca/images/f/f4/OniTony.gif)
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Posted: Sat Apr 10, 2004 3:37 pm Post subject: (No subject) |
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looks in source code submitions (check out [best of source code]) if you don't feel like using [search] |
Tony's programming blog. DWITE - a programming contest. |
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Kuntzy
![](http://akamai.tehnokratt.net/pictures/henrik/henrik_0047_ico.jpg)
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Posted: Sat Apr 10, 2004 6:56 pm Post subject: (No subject) |
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Yea, just search around the help, and subbmissions, and on the net for the math of 3D, one hint though u need to become good with classes inorder to make an effecient engine. |
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the_short1
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Posted: Sun Apr 11, 2004 1:02 am Post subject: (No subject) |
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what i dont understant ... is how does this .raw files make a picture.... is it a bunch of COORDS???..... either way... Catalyst has one kick ass 3d engine.... so does Zylum... |
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Catalyst
![](http://catalyze.mine.nu/jack_of_spades+100.jpg)
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Posted: Sun Apr 11, 2004 1:34 am Post subject: (No subject) |
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each set nine numbers defines 3 coordinates which is a triangle
these are read then drawn
when u sort the triangles and add a perspective transformation it looks 3d |
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the_short1
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Posted: Sun Apr 11, 2004 12:16 pm Post subject: (No subject) |
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thanks for clearing that up.... i didnl;t know they were in triangles..... learn something new each day...
i can now play around and make some stuff... YAY!! |
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