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 intstr
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Tubs




PostPosted: Fri Mar 21, 2003 12:36 pm   Post subject: intstr

i need to imput an int that was previously declared in the program to a certain point on the screen which is declared by the user. ex.

Font.Draw (Thisistheint, x, y, fontid, red)

i want the 'thisistheint' variable to be put on the screen. how would i do this?
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PostPosted: Fri Mar 21, 2003 12:53 pm   Post subject: (No subject)

Font.Draw (intstr(integer),x,y,fontID, red)

intstr allows the integer to take properties of a string.
only string type can be used in Font.Draw
Tubs




PostPosted: Fri Mar 21, 2003 7:02 pm   Post subject: (No subject)

ya i realized that. thanks for the help
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