Using Variables with Font.Draw
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seawad_
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Posted: Tue Oct 21, 2014 7:48 pm Post subject: Using Variables with Font.Draw |
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I can't figure out how to make variables work with Font.New
Please heal or post a code.
var font := Font.New ("Times New Roman:30")
var ps : int
Font.Draw (ps,x,y,font,colour)
I want to make it so it displays ps (player score)
Thank you |
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Sponsor Sponsor
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Zren
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Posted: Tue Oct 21, 2014 7:57 pm Post subject: RE:Using Variables with Font.Draw |
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The first parameter in the procedure Font.Draw is of the string type. You can convert an integer to a string by using the intstr function.
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var number : int := 0
% Example of converting an integer to a string and storing it as a variable.
var text : string := "1"
text := intstr(number )
% Example of converting an integer to a string and combining it with another string before rendering it using a font & color.
Font.Draw("Score: " + intstr(number ), x, y, fontId, colorId )
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