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 Creating system to record mouse click spots Tic Tac Toe
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icsguy123




PostPosted: Mon Jan 21, 2013 11:47 am   Post subject: Creating system to record mouse click spots Tic Tac Toe

What is it you are trying to achieve?
Creating a recording system for Tic Tac Toe for where the player clicks

What is the problem you are having?
I can't figure out why it isn't working. I've created a record system, but am having trouble figuring out how to initialize it, and to make it work.

Describe what you have tried to solve this problem
I've tried creating a function to tell me when the board is full, but that dosent work with Tic Tac Toe. The other idea I tried is whats included in the text provided, makig a record for the spots.

Post any relevant code (You may choose to attach the file instead of posting the code if it is too long)
Turing:

%Set up variables
var player1, player2 : string %names of players
var presskey : string %press any key to start the game
var player1score := 1 %player1's score
var player2score := 2 %player2's score
var playerturn : boolean := true %records players turn
var xvalue, yvalue, mouseclick, button : int %creating coordinates for where the player clicks

%Creating record for player click spots
var gridplacement : array 1..9 of
    record
        spots : array 1..9 of int
    end record

%Drawing gameboard
procedure gameBoard
    for x : 30 .. 300 by 100
        for y : 75 .. 330 by 100
            drawbox (x, y, x + 100, y + 100, 4)
        end for
    end for
end gameBoard

% Drawing the X on the board
procedure drawX
    for x : 30 .. 300 by 100
        for y : 75 .. 330 by 100
            if xvalue > x and xvalue < x + 100 and yvalue > y and yvalue < y + 100 then
                Draw.ThickLine (x + 10, y + 10, x + 90, y + 90, 10, black)
                Draw.ThickLine (x + 90, y + 10, x + 10, y + 90, 10, black)
            end if
        end for
    end for
end drawX
%Drawing O on the board
procedure drawO
    for x : 30 .. 300 by 100
        for y : 75 .. 330 by 100
            if xvalue > x and xvalue < x + 100 and yvalue > y and yvalue < y + 100 then
                Draw.FillOval (x + 50, y + 50, 45, 45, black)
                Draw.FillOval (x + 50, y + 50, 35, 35, white)
            end if
        end for
    end for
end drawO

%start output
put "Welcome to Tic Tac Toe!!"     %outputs game type
put " "
put "Press any key to start"     %starts game once a key is pressed
presskey := getchar ()

delay (100)
put "Please insert player1's name"     %determines player1 and player2's names
get player1
put "player2, please insert your name"
get player2

%Game start
put "Lets start the game then!"     %Output comfirmation of game start
put "When clicking in the box, make sure to click as close to the centre of that specific box as possible.Ready? Go!"
delay (2000)
cls     %clears screen
loop
    locate (1, 1)
    put "It is " ..
    delay (100)
    if playerturn = true then     %determines which player's turn it is
        put player1, " 's turn" ..
    else
        put player2, " 's turn" ..
    end if

    gameBoard
    buttonwait ("down", xvalue, yvalue, mouseclick, button)     % find mouseclick
    buttonwait ("up", xvalue, yvalue, mouseclick, button)
    if playerturn = true then %figuring out which player goes and what symbol is created when the player clicks
        drawX
        playerturn := false
    else
        drawO
        playerturn := true
    end if
end loop



Turing:

%What I need to figure out is a recording system that records where the x's and o's have been


var gridplacement : array 1..9 of
    record
        spots : array 1..9 of int
    end record
%This is what I have so far...


Please specify what version of Turing you are using
Turing 4.1.1

Please Help I hope somebody can help, I am a noob at this so please don't give me a hard time! Thanks!
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Raknarg




PostPosted: Mon Jan 21, 2013 5:07 pm   Post subject: RE:Creating system to record mouse click spots Tic Tac Toe

First of all... Why are you making an array of 81 slots? You can just use an array 1 .. 9, or an array 1 .. 3, 1 .. 3
icsguy123




PostPosted: Mon Jan 21, 2013 5:24 pm   Post subject: RE:Creating system to record mouse click spots Tic Tac Toe

Oops.Did I mention I was a noob? lol so I've sorted that out, now Ive initialized the array, but where should I place it in the program for it to take affect? In the loop?
Raknarg




PostPosted: Tue Jan 22, 2013 8:51 pm   Post subject: RE:Creating system to record mouse click spots Tic Tac Toe

Wherever it's needed, whenever you need to access it. For instance lets say on o's turn the player selects the top left corner. WE could say slots (1, 1) = "O" or something. or if X selects the middle right, you would set slots (3, 2) to "X".

You can put it wherever you want. Remember this is basically a set of instructions. Think about what you want to do exactly and tell your program to do exactly that.
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