Konami Code Easter Egg
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Smartphone
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Posted: Thu Jan 10, 2013 8:04 pm Post subject: Konami Code Easter Egg |
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What is it you are trying to achieve?
Hi everyone, I'm somewhat new to Turing, and just wanted to know if it was possible for anyone to share a possible working konami code for turing. I'm making this post small, as I'm trying to put a little easter egg in my turing program. Also, this could be just because I'm bad at turing, but I can't seem to display a picture in my program as well. I've tried the many tutorials on here, and couldn't make it work. The picture extension I'm using is .bmp. It would be greatly appreciated if you could help me with these two things.
~Smartphone |
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Sponsor Sponsor
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Qwertyuiop K
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Posted: Sun Jan 13, 2013 11:13 pm Post subject: RE:Konami Code Easter Egg |
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For displaying a picture...
Pic.ScreenLoad ("picture name.bmp", x, y, picCopy)
Instead of picCopy, picMerge makes white transparent.
Make sure that the x and y coordinates are inside Turing's output window.
Also, the picture must be in the same location as the Turing file; whether it be your desktop, or in a folder. |
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