Turing Game need help!
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ssks1012
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Posted: Wed Jun 06, 2012 7:25 am Post subject: Turing Game need help! |
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Hi
i have made this game and noticed that the game needs more improvement
to be. as you open the file, if you start to play the game the ball passes through the blocks. please, i want to fix it. i want the ball whips back as it hits a block and the block will be diappeared. and you have an idea to put some more additions, please tell me!!! Please help me!!!!
guys i need help plz send to me my e-mail
my e-mail is gksgml1012@daum.net
help me plz;;
this is my code
var x, y : int
var x1, y1 : int
var move : string (1)
const movement := 22
const dist := 5
var xx := 100
var yy := 15
x := 200
y := 0
x1 := 310
y1 := 20
var ballx, bally, xmod, ymod : int := 300
xmod := 1
ymod := 1
drawfillbox (10, 363, 70, 380, black)
drawfillbox (80, 363, 140, 380, black)
drawfillbox (150, 363, 210, 380, black)
drawfillbox (220, 363, 280, 380, black)
drawfillbox (290, 363, 350, 380, black)
drawfillbox (360, 363, 420, 380, black)
drawfillbox (430, 363, 490, 380, black)
drawfillbox (500, 363, 560, 380, black)
drawfillbox (570, 363, 630, 380, black)
drawfillbox (10, 333, 70, 350, black)
drawfillbox (80, 333, 140, 350, black)
drawfillbox (150, 333, 210, 350, black)
drawfillbox (220, 333, 280, 350, black)
drawfillbox (290, 333, 350, 350, black)
drawfillbox (360, 333, 420, 350, black)
drawfillbox (430, 333, 490, 350, black)
drawfillbox (500, 333, 560, 350, black)
drawfillbox (570, 333, 630, 350, black)
drawfillbox (10, 303, 70, 320, black)
drawfillbox (80, 303, 140, 320, black)
drawfillbox (150, 303, 210, 320, black)
drawfillbox (220, 303, 280, 320, black)
drawfillbox (290, 303, 350, 320, black)
drawfillbox (360, 303, 420, 320, black)
drawfillbox (430, 303, 490, 320, black)
drawfillbox (500, 303, 560, 320, black)
drawfillbox (570, 303, 630, 320, black)
drawfillbox (10, 273, 70, 290, black)
drawfillbox (80, 273, 140, 290, black)
drawfillbox (150, 273, 210, 290, black)
drawfillbox (220, 273, 280, 290, black)
drawfillbox (290, 273, 350, 290, black)
drawfillbox (360, 273, 420, 290, black)
drawfillbox (430, 273, 490, 290, black)
drawfillbox (500, 273, 560, 290, black)
drawfillbox (570, 273, 630, 290, black)
drawfillbox (10, 243, 70, 260, black)
drawfillbox (80, 243, 140, 260, black)
drawfillbox (150, 243, 210, 260, black)
drawfillbox (430, 243, 490, 260, black)
drawfillbox (500, 243, 560, 260, black)
drawfillbox (570, 243, 630, 260, black)
loop
if hasch then
getch (move); %Get Input
if move = chr (203) and x > 5 then
drawfillbox (x, y, x1, y1, 0)
x := x - 7
x1 := x1 - 7
elsif move = chr (205) and x < 520 then
drawfilloval (x, y, x1, y1, 0)
x := x + 7
x1 := x1 + 7
end if
end if
ballx += xmod
bally += ymod
if ballx + 10 >= maxx then
xmod := -1
elsif ballx - 10 <= 0 then
xmod := 1
end if
if bally + 10 >= maxy then
ymod := -1
elsif bally - 10 <= 0 then
ymod := 1
end if
drawfillbox (x, y, x1, y1, black)
drawfilloval (ballx, bally, 10, 10, 12)
delay (8)
drawfilloval (ballx, bally, 10, 10, 0)
end loop
help me TT
I CANT FIND WHATS WRONG tt
Description: |
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![](http://compsci.ca/v3/pafiledb/images/icons/clip.gif) Download |
Filename: |
game1.t |
Filesize: |
2.56 KB |
Downloaded: |
81 Time(s) |
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Amarylis
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Posted: Wed Jun 06, 2012 8:24 am Post subject: RE:Turing Game need help! |
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First, let me introduce you to the syntax forum code, it'll make it easier for you to read code in forums in the future:
code: | [syntax="insert_language_name_here (in your case, Turing)"]
insert_code_here
[/syntax] |
Now, as for the ball hitting the block and bouncing off, have you read into collisions? If not, just hold on a second and I'll edit in a link
Edit:
I couldn't find the link, so I'll just give a brief summary.
You have to write some code that will change the direction of the moving objects if any of their x and y positions are the same as any of the x and y positions of another object.
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Aange10
![](http://compsci.ca/v3/uploads/user_avatars/19166165534f400d42de502.png)
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IshiggyDiggy
![](http://compsci.ca/v3/uploads/user_avatars/178739788650c9eb8e2f7b0.jpg)
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Posted: Mon Dec 10, 2012 9:57 am Post subject: RE:Turing Game need help! |
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Can someone give me the code to just move the block by itself with nothing else on the screen.
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Insectoid
![](http://compsci.ca/v3/uploads/user_avatars/13760332514cbd0ce972eaa.jpg)
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Posted: Mon Dec 10, 2012 4:52 pm Post subject: RE:Turing Game need help! |
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Nope. We don't do your work for you.
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