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		| Hopping 
 
 
 
 
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				|  Posted: Sun Feb 12, 2012 2:45 pm    Post subject: How to make popup messages to user when game is over or cars crash? |  |   
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				| Basically, what I did in an IF statement to resemble a collision between 2 rectangles is: 
 
 	  | code: |  	  | if yy1=yy12 or yy2=yy22 or xx1=xx12 or xx2=xx22 then | 
 
 if this statement is true (meaning their coordinates touch), then the two rectangles have crashed into each other so I want a message appearing saying that the drivers suck and they crashed, and see if they want to try again and restart the program.
 
 How do I do that - show msg to the user, and what is that called?
 
 Thnx
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		| Hopping 
 
 
 
 
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				|  Posted: Sun Feb 12, 2012 2:47 pm    Post subject: Re: How to make popup messages to user when game is over or cars crash? |  |   
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				| oops sorry, thought I was creating this thread in HELP section, please move it there mod, thnx. |  
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		| ihsh 
 
 
 
 
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				|  Posted: Sun Feb 12, 2012 4:39 pm    Post subject: RE:How to make popup messages to user when game is over or cars crash? |  |   
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				| You can try opening another Turing window using Window.Open (). |  
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		| mirhagk 
 
 
 
 
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				|  Posted: Sun Feb 12, 2012 7:45 pm    Post subject: RE:How to make popup messages to user when game is over or cars crash? |  |   
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				| You could just use cls and Font.Draw, as your are restarting the program anyways. 
 (ps to restart the program just use a loop around all your code)
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		| Velocity 
 
  
 
 
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				|  Posted: Fri Feb 17, 2012 8:23 am    Post subject: RE:How to make popup messages to user when game is over or cars crash? |  |   
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				| you could redirect them  to an html site that you coded that says you sucks. Using Net.OpenConnection (''site goes here''), i think that was the syntax...
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		| Aange10 
 
  
 
 
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				|  Posted: Fri Feb 17, 2012 5:37 pm    Post subject: RE:How to make popup messages to user when game is over or cars crash? |  |   
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				| Or if you are looking to make a popup window you can use View.Set ("popup") 
 
 "visible", "invisible", "popup" - Causes the active window to become visible (invisible or, for popup, invisible until input or output occurs in the window).
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		| mirhagk 
 
 
 
 
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				|  Posted: Sat Feb 18, 2012 1:10 am    Post subject: RE:How to make popup messages to user when game is over or cars crash? |  |   
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				| That isn't popup in that sense that your thinking. It simply doesn't appear until you draw something to it. It is quite clear though that a pop up window is not even necessary. |  
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