| Border and Ball...*Extreme Newb Question* 
 
	 
	
		| Author | Message |   
		| Hunter007 
 
  
 
 
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				|  Posted: Sat Jan 17, 2004 1:35 pm    Post subject: Border and Ball...*Extreme Newb Question* |  |   
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				| I know this is a very pathetic question but i can't seem to figure out how to apply a border with the "for i: 1.." command. I would really appreciate the help as I can't find this question anywhere. I also want to move a ball horizantally within the border without using "process ball". Thanks. |  
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		| rgothmog 
 
 
 
 
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				|  Posted: Sat Jan 17, 2004 2:06 pm    Post subject: (No subject) |  |   
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				| Well if this is what u want here is one way of making a border using a for loop: 
 	  | code: |  	  | 
View.Set ("graphics:350;350")
 var bordersize : int := 10
 for i : 1 .. 4
 if i = 1 then
 Draw.FillBox (0, 0, maxx, bordersize, black)
 elsif i = 2 then
 Draw.FillBox (maxx, bordersize, maxx - bordersize, maxy, black)
 elsif i = 3 then
 Draw.FillBox (maxx - bordersize, maxy, 0, maxy - bordersize, black)
 elsif i = 4 then
 Draw.FillBox (0, maxy - bordersize, bordersize, bordersize, black)
 end if
 end for
 
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 It just draws 4 boxes around the edge of the page... probably an inefficient way to do it tho
  ...compared to how some ppl would do it. |  
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		| Hunter007 
 
  
 
 
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				|  Posted: Sat Jan 17, 2004 2:11 pm    Post subject: (No subject) |  |   
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				| Thanks, that's great but it has to be individual things like Draw.FillStar's or something, not just one big line. Like 10 stars going down the sides,across the top and on the bottom. *doesnt have to be 10, just an example* |  
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		| Cervantes 
 
  
 
 
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				|  Posted: Sat Jan 17, 2004 2:18 pm    Post subject: (No subject) |  |   
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				| taking the first part from the border.... 
 
 	  | code: |  	  | View.Set ("graphics:350;350")
var bordersize : int := 10
 for i : 1 .. 4
 if i = 1 then
 Draw.FillBox (0, 0, maxx, bordersize, black)
 elsif i = 2 then
 Draw.FillBox (maxx, bordersize, maxx - bordersize, maxy, black)
 elsif i = 3 then
 Draw.FillBox (maxx - bordersize, maxy, 0, maxy - bordersize, black)
 elsif i = 4 then
 Draw.FillBox (0, maxy - bordersize, bordersize, bordersize, black)
 end if
 end for
 var x, y, dx : int
 x := maxx div 2
 y := maxy div 2
 dx := 2 %this value will be added to x each time the loop restarts
 View.Set ("offscreenonly")
 loop
 x += dx %aka x := x + dx
 if x > maxx - 17 or x < 18 then %maxx - bordersize - ball radius - dx/ 1 + bordersize + ball radius + dx
 dx := -dx
 end if
 Draw.FillOval (x, y, 5, 5, 12) %Draw the Ball
 View.Update
 delay (10)
 Draw.FillOval (x, y, 5, 5, 0) %Preventing a line of balls
 end loop
 
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 Cheers
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		| Cervantes 
 
  
 
 
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				|  Posted: Sat Jan 17, 2004 2:22 pm    Post subject: (No subject) |  |   
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				| 	  | code: |  	  | for i : 1 .. maxx by 15
Draw.FillStar (5, i, 15, i + 10, 12)
 end for
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 and do that for all the edges..
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