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 Having troubles putting pictures into turing code.
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Dwagz




PostPosted: Wed Mar 23, 2011 4:26 pm   Post subject: Having troubles putting pictures into turing code.

Hello all. I'm fairly new to turing and programming in general. So be patient :p.

So I'm trying to put a picture into my trivia program.
I looked at the tutorial for this and wrote the code how it told me to.
The problem is that when I hit run it says "Illegal picture ID number '0'"

Here is the code:

var pic :int := Pic.FileNew ("sc2.bmp")
Pic.Draw (pic, maxx div 2, maxy div 2, 0)
put pic

Im using 4.1.1 btw.
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Insectoid




PostPosted: Wed Mar 23, 2011 5:20 pm   Post subject: RE:Having troubles putting pictures into turing code.

Turing isn't loading the image. Is the picture in the same folder as the source code?
Dwagz




PostPosted: Wed Mar 23, 2011 7:27 pm   Post subject: Re: Having troubles putting pictures into turing code.

Ahh you're right! That was the problem. Only this is at the top left corner there is a number (7001). Can I get rid of that?
Insectoid




PostPosted: Wed Mar 23, 2011 10:30 pm   Post subject: RE:Having troubles putting pictures into turing code.

Are you calling this inside a loop? Turing can't load infinite pictures you know. After you've loaded X pictures, Turing quits. Look up 'Pic.Free'.
DemonWasp




PostPosted: Thu Mar 24, 2011 9:29 am   Post subject: RE:Having troubles putting pictures into turing code.

The line put pic will output the integer ID for that picture, which in this case happens to be 7001. Remove that line to remove the output.
Insectoid




PostPosted: Thu Mar 24, 2011 9:42 am   Post subject: RE:Having troubles putting pictures into turing code.

Ah, good call Demonwasp. Didn't see that.
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