Author |
Message |
Dwagz
|
Posted: Wed Mar 23, 2011 4:26 pm Post subject: Having troubles putting pictures into turing code. |
|
|
Hello all. I'm fairly new to turing and programming in general. So be patient :p.
So I'm trying to put a picture into my trivia program.
I looked at the tutorial for this and wrote the code how it told me to.
The problem is that when I hit run it says "Illegal picture ID number '0'"
Here is the code:
var pic :int := Pic.FileNew ("sc2.bmp")
Pic.Draw (pic, maxx div 2, maxy div 2, 0)
put pic
Im using 4.1.1 btw. |
|
|
|
|
|
Sponsor Sponsor
|
|
|
Insectoid
|
Posted: Wed Mar 23, 2011 5:20 pm Post subject: RE:Having troubles putting pictures into turing code. |
|
|
Turing isn't loading the image. Is the picture in the same folder as the source code? |
|
|
|
|
|
Dwagz
|
Posted: Wed Mar 23, 2011 7:27 pm Post subject: Re: Having troubles putting pictures into turing code. |
|
|
Ahh you're right! That was the problem. Only this is at the top left corner there is a number (7001). Can I get rid of that? |
|
|
|
|
|
Insectoid
|
Posted: Wed Mar 23, 2011 10:30 pm Post subject: RE:Having troubles putting pictures into turing code. |
|
|
Are you calling this inside a loop? Turing can't load infinite pictures you know. After you've loaded X pictures, Turing quits. Look up 'Pic.Free'. |
|
|
|
|
|
DemonWasp
|
Posted: Thu Mar 24, 2011 9:29 am Post subject: RE:Having troubles putting pictures into turing code. |
|
|
The line put pic will output the integer ID for that picture, which in this case happens to be 7001. Remove that line to remove the output. |
|
|
|
|
|
Insectoid
|
Posted: Thu Mar 24, 2011 9:42 am Post subject: RE:Having troubles putting pictures into turing code. |
|
|
Ah, good call Demonwasp. Didn't see that. |
|
|
|
|
|
|