Restarting and Exiting
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Krocker
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Posted: Wed Dec 08, 2010 1:34 pm Post subject: Restarting and Exiting |
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hiya, how do i make a game that askes the player at the end whether they want to restart the game or exit. how wouldi make the game restart and or exit on command of a push button (parallelget) |
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Zren

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Posted: Wed Dec 08, 2010 1:56 pm Post subject: RE:Restarting and Exiting |
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Well you'd need to think. What programming structure allows you to repeat something hmmmm? Like, I want to play this game FOREVER man. /snide comments.
If your game uses a main game loop, envelop it in another loop so that it begins from the bigining? Stick a menu in there, and presto!
My advice is to remember to reset your variables to default, and stick things in procedures.
Turing: |
var choice : string
proc game
loop
put "~~~ nargles ~~~"
exit when true % For testing purposes
% Check Button status
% exit when button = pushed
end loop
end game
proc menu
loop
put "menu", skip, " > " ..
get choice
case choice of
label "yes" :
game
label : % Anything else quits the program
exit
end case
% If you want to exit the game when button pushed
% Check the status of it again and exit this loop as well
end loop
end menu
menu
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Krocker
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Posted: Sun Dec 12, 2010 11:04 am Post subject: RE:Restarting and Exiting |
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uh? i dont get it. srry, im fairly new to turing, so ya. also, i have many loops in the game cause it needs to get value :=parallelget. so ya |
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TokenHerbz

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Posted: Sun Dec 12, 2010 1:06 pm Post subject: RE:Restarting and Exiting |
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well you have a loop with your game, and put that into a procedure so you can call it at any time. it exits when game is over.
you put that in another loop where it will only exit if you DONT want to restart the game, otherwise it will LOOP your game proc, thus restarting it.
any easier understanding set up would be:
Turing: |
procedure game %your game structure is inside here.
loop
put "You are playing the game in here"
put "all game code/proc/fcn/etc in here"
exit when %game is over
end loop
end game
%%your main game loop structure works like this
loop
%intro if you want one
game %calls your game to play the game (will exit only when game is done)
%%now lets ask to restart the game or not...
%if answer is NO then
exit
%end if
%otherwise what happens is we continue this loop, and it will call
%our game to play again :) if we dont want to restart it exits this
%loop, and our game wont be played again.
end loop
put "GAME OVER MAN, NO RESTARTS NOW!"
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