Pic.Draw Help
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Randy
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Posted: Wed Jun 16, 2010 9:49 pm Post subject: Pic.Draw Help |
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Whenever I go from my mainscreen procedure to my gamescreen procedure, I want to keep the same image behind. However when the question begins to display, there is a white bar across the entire screen.
My problem is, how can I get rid of this white line and have the background show neatly with the text and GUI.Buttons in front all nicely?[/img] |
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TheGuardian001
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Posted: Wed Jun 16, 2010 9:58 pm Post subject: Re: Pic.Draw Help |
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Font.Draw will draw text with no background |
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copthesaint

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Posted: Thu Jun 17, 2010 11:11 am Post subject: Re: Pic.Draw Help |
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because I`m different and just for fun lol
Turing: | View.Set ("graphics,offscreenonly,nobuttonbar")
put "hello world!"
View.Update
delay (1000)
var text : int := Pic.Scale (Pic.New (0, 0, maxx, maxy), maxx * 2, maxy * 2)
loop
drawfillbox (0, 0, maxx, maxy, red)
Pic.Draw (text, 0, 0 - maxy, picMerge)
View.Update
cls
end loop |
:p turing fails
however nice effect if you want it to look distorted? lol |
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Cezna

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Posted: Thu Jun 17, 2010 2:19 pm Post subject: RE:Pic.Draw Help |
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The white bar is due to the fact that you are using put.
Instead, use:
Of course if you don't want italic, or you want a different size or different text style, just change the Font.New line.
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